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Cellular-Automata

This notebook demonstrates different learning rules for 2-D cellular automata. Conway's game of life is here of course, but also some less known rules. Here are some examples to spook your interest:

Conway's Game of life

This is a classical cellular automaton designed by John Conway. I choose to display pattern resultant from collision of 4 lines. It is a mixture of stability and chaos.

Game of Life

Fredkin's rule

This curious rule creates replicas of the original pattern. Notice, how the image is most chaotic moments before the original pattern reapears.

Fredkin's rule

Seed's rule

This is a very chaotic cellular automaton.

Seed rule

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This notebook demonstrates different learning rules for 2-D cellular automata. Conway's game of life is here of course, but also some less known rules.

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