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Vehicle UX improvements and particle optimizations - #507
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# Conflicts: # docs/CHANGELOG.md
# Conflicts: # docs/CHANGELOG.md
GooberRF
marked this pull request as ready for review
October 16, 2026 04:00
# Conflicts: # docs/CHANGELOG.md # resources/licensing-info.txt
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Improve particle handling and performance:
cl_particlecull)cl_particlefixedstep,cl_particlerate)cl_particlecollidelod)cl_particlepoolsize)dbg_particlesoverlay anddbg_particles_logto measure particle performance, anddbg_particlewarmupto toggle replaying a hidden particle emitter when it comes back into viewRaise the pitch of hit sounds as consecutive hits land, toggleable with
cl_hitsounds_streakpitchRaise the limit of simultaneously playing sounds from 64 to 127
Fix spectate control hints overlapping the team scores in Wipeout
Fix long key names in spectate control hints running off the left edge of the screen
Resolves #215