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Snowbreak: fix the displaced DLSS output, and keep the indirect texture format upgrade chain off - #222
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Clackz wants to merge 1 commit into
Closed
Snowbreak: fix the displaced DLSS output, and keep the indirect texture format upgrade chain off#222Clackz wants to merge 1 commit into
Clackz wants to merge 1 commit into
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1 error and 4 warnings
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Build Luma.sln Development-Release-x64
Process completed with exit code 1.
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Complete job
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/checkout@v4, actions/upload-artifact@v4, microsoft/setup-msbuild@v1.1.2. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Create ZIP per addon with matching shaders
Projects that failed to build (excluded from this release)%3A Need For Speed Rivals%2C Middle-earth Shadow of Mordor%2C Call of Duty DX11
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Build Luma.sln Development-Release-x64
MSBuild reported errors for Development-Release-x64 - the projects that failed to compile will be excluded from packaging/release (see the 'Create ZIP' step for the exact list).
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Setup MSBuild
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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