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Tileset Format Specs

Reference repository for documenting autotile and tileset formats in a way that is:

  • implementation-friendly
  • format-oriented rather than engine-project-specific
  • safe to share without bundling third-party art by default

Purpose

This repo exists to store:

  • format specs
  • lookup tables
  • sheet geometry rules
  • synthetic or redistributable samples
  • optional helper utilities
  • debugging notes that help another agent or programmer implement a decoder

Repository Layout

formats/
  <format-family>/
    README.md
    specs/
    samples/
    tools/

Current families:

  • rpg-maker-mv-mz

Content Rules

  • Specs should be generic and reusable.
  • Samples should be synthetic, hand-authored, public-domain, or otherwise clearly redistributable.
  • Do not commit proprietary or ambiguously licensed tileset art by default.
  • If a spec depends on external runtime metadata that is not present in the PNG, call that out explicitly.

Current Coverage

  • RPG Maker MV/MZ:
    • A2 autotiles
    • A4 autotiles
    • canonical floor/wall shape-solver spec
    • A5, B, C, D, E direct atlas slicing
    • preview utility

Not covered yet:

  • RPG Maker A1
  • RPG Maker A3
  • other engines / editors

Suggested Next Additions

  • A1 animated water and waterfall notes
  • A3 wall autotile notes
  • side-by-side sample sheets built from synthetic art

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