There is source code of the desktop sample application of the Audio Effects SDK.
This sample demonstrates how to use the Audio Effects SDK.
Download a release of Audio Effects SDK
- Visual Studio 2022
- CMake 3.29 or newer
- Qt 6.8
- Xcode 13 or newer
- CMake 3.29 or newer
- Qt 6.5
- Configure the project
cmake -G "Visual Studio 17 2022" -A x64 -S . -B build ^
-DAUDIO_EFFECTS_SDK_DIR=%CD%/audio-effects-sdk/x64 ^
-DCMAKE_INSTALL_PREFIX=%CD%/output_app- Build the project
cmake --build build --config Release- Install
cmake --install build --config ReleaseDon't use --prefix, use -DCMAKE_INSTALL_PREFIX in the configure step instead
The built application must be inside %CD%/output_app. Run AudioEffectsSDKDemo.exe file.
- Configure the project
cmake -G Xcode -S . -B build ^
-DAUDIO_EFFECTS_SDK_DIR=%CD%/audio-effects-sdk ^
-DCMAKE_OSX_ARCHITECTURES="arm64;x86_64"- Build the project
cmake --build build --config Release- Run the app
The app bundle must be placed at build/Release/AudioEffectsSDKDemo.app.
