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DiligentGraphics
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GLTF: add optional mip-level-0 size limit for default texture atlases
Win32/UWP build
#1188:
Commit
7d11390
pushed by
TheMostDiligent
39m 48s
master
master
39m 48s
View workflow file
GLTF: add optional mip-level-0 size limit for default texture atlases
Win32/UWP build
#1187:
Commit
7d11390
pushed by
TheMostDiligent
34m 24s
development
development
34m 24s
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GLTFLoader: preserve animation pointer targets and typed sampler outputs
Win32/UWP build
#1186:
Commit
6cf180b
pushed by
TheMostDiligent
32m 39s
master
master
32m 39s
View workflow file
GLTFLoader: preserve animation pointer targets and typed sampler outputs
Win32/UWP build
#1185:
Commit
6cf180b
pushed by
TheMostDiligent
32m 23s
development
development
32m 23s
View workflow file
Add KHR_node_visibility support to GLTF loader
Win32/UWP build
#1184:
Commit
667fd9e
pushed by
TheMostDiligent
33m 55s
master
master
33m 55s
View workflow file
Add KHR_node_visibility support to GLTF loader
Win32/UWP build
#1183:
Commit
667fd9e
pushed by
TheMostDiligent
39m 52s
development
development
39m 52s
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GLTFResourceManager: add morph target buffer management
Win32/UWP build
#1182:
Commit
b62ed4d
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TheMostDiligent
39m 56s
master
master
39m 56s
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GLTFResourceManager: add morph target buffer management
Win32/UWP build
#1181:
Commit
b62ed4d
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31m 53s
development
development
31m 53s
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GLTFLoader: add morph target data import
Win32/UWP build
#1180:
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08a6035
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24m 13s
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master
24m 13s
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GLTFLoader: add morph target data import
Win32/UWP build
#1179:
Commit
08a6035
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37m 51s
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development
37m 51s
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GLTFLoader: add morph target data import
Win32/UWP build
#1178:
Commit
e3f41d8
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41m 38s
development
development
41m 38s
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Refactor GLTF animation sampler output storage
Win32/UWP build
#1177:
Commit
2ddb298
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40m 23s
master
master
40m 23s
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Refactor GLTF animation sampler output storage
Win32/UWP build
#1176:
Commit
2ddb298
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TheMostDiligent
33m 14s
development
development
33m 14s
View workflow file
Add KHR_materials_specular support to GLTF loader
Win32/UWP build
#1175:
Commit
2b84125
pushed by
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37m 42s
master
master
37m 42s
View workflow file
Add KHR_materials_specular support to GLTF loader
Win32/UWP build
#1174:
Commit
2b84125
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39m 12s
development
development
39m 12s
View workflow file
Add KHR_materials_specular support to GLTF loader
Win32/UWP build
#1173:
Commit
2c481f8
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41m 51s
development
development
41m 51s
View workflow file
AssetLoader: preserve GLTF specular-glossiness materials
Win32/UWP build
#1172:
Commit
c99fd4b
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40m 16s
master
master
40m 16s
View workflow file
AssetLoader: preserve GLTF specular-glossiness materials
Win32/UWP build
#1171:
Commit
c99fd4b
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TheMostDiligent
40m 39s
development
development
40m 39s
View workflow file
CI: update Windows workflows to Windows 2025 and VS2026
Win32/UWP build
#1170:
Commit
7b8555d
pushed by
TheMostDiligent
37m 22s
master
master
37m 22s
View workflow file
CI: update Windows workflows to Windows 2025 and VS2026
Win32/UWP build
#1169:
Commit
7b8555d
pushed by
TheMostDiligent
21m 19s
development
development
21m 19s
View workflow file
CI: update Windows workflows to Windows 2025 and VS2026
Win32/UWP build
#1168:
Commit
651ad63
pushed by
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15m 58s
development
development
15m 58s
View workflow file
Update Diligent GitHub Actions to v25
Win32/UWP build
#1167:
Commit
c868e4c
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TheMostDiligent
32m 42s
master
master
32m 42s
View workflow file
Update Diligent GitHub Actions to v25
Win32/UWP build
#1166:
Commit
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pushed by
TheMostDiligent
33m 25s
development
development
33m 25s
View workflow file
CI: update Diligent GitHub Actions to v23
Win32/UWP build
#1165:
Commit
de81d2b
pushed by
TheMostDiligent
33m 8s
master
master
33m 8s
View workflow file
CI: update Diligent GitHub Actions to v23
Win32/UWP build
#1164:
Commit
de81d2b
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28m 48s
development
development
28m 48s
View workflow file
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