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BordListian edited this page May 27, 2017
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2 revisions
The Chute is just like a Filtered Hopper, a box with a hole in it, but the Chute has several holes. When items are thrown into the top, they will pop out of the holes on the bottom, as one might expect:
Clogging outputs of the Chute with blocks will do just what you think it will do:
The Chute also has a mechanical input on the bottom. This will change the redistribution to something slightly more desirable:
Finally, for balance reasons and to mirror Filtered Hopper behavior, the chute has a restriction: It cannot input into inventories when unpowered.