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Load the work details using DFHack (Miners, Wooders, Animal stuff should be the names of the first 3 work details)
Assign a dwarf to a work detail. Check some boxes. (I only tested it when clicking miners)
Try to build a Mechanics Workshop and a Jewelers Workshop.
You will see "N/A" will be assigned to the construction task. Forever.
(Setting it to high priority or setting a specific material won't do anything)
Even creating a "everybody does this" work detail with every work detail check-marked wont make it possible to construct the workshop.
Sidenote: I did a session with this bug and the jeweler workshop started working for no apparent reason in my fort after quite a while. Probably while reassigning work details once i had more dwarves, not sure.
If you load the work detail list but don't check mark anything (i.e. apply the changes) there isnt any issue.
I noticed a bug that makes it impossible to construct a mechanics workshop. Other workshops are unaffected as far as I noticed.
Heres how to recreate the bug:
Even creating a "everybody does this" work detail with every work detail check-marked wont make it possible to construct the workshop.

Sidenote: I did a session with this bug and the jeweler workshop started working for no apparent reason in my fort after quite a while. Probably while reassigning work details once i had more dwarves, not sure.
If you load the work detail list but don't check mark anything (i.e. apply the changes) there isnt any issue.