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fix: skip impact hit-stop with reduced motion - #17

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Ayinkx merged 5 commits into
mainfrom
phase-13-reduced-motion-hit-stop-retry
Oct 24, 2026
Merged

Ayinkx merged 5 commits into
mainfrom
phase-13-reduced-motion-hit-stop-retry

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@Ayinkx

@Ayinkx Ayinkx commented Oct 24, 2026

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Phase 13 — Reduced-motion impact pacing

Recreated after the previous PR's branch was deleted so Codex can investigate and fix the CI failure.

Intended changes

  • Skip the brief simulation freeze used for impact emphasis when Reduced Motion is enabled.
  • Keep existing hit-stop behavior when Reduced Motion is off.
  • Add unit tests for both settings states and defaults.
  • Update the README and bump the PWA cache to v17.

Validation required

  • Run cd web && npm test.
  • Verify impact/flare events with Reduced Motion on and off.
  • Investigate the actual failing CI step and fix it before merging. CI has not been verified as passing.

Scope

Accessibility and presentation only. Score calculations, hazard timing, rewards and competitive rules should remain unchanged.

@Ayinkx
Ayinkx merged commit f45ab8d into main Oct 24, 2026
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