Re: The core functionality of the payload has returned to normal and some miscellaneous modifications. - #12518
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m1cxzfw3q wants to merge 80 commits into
Closed
Re: The core functionality of the payload has returned to normal and some miscellaneous modifications.#12518m1cxzfw3q wants to merge 80 commits into
m1cxzfw3q wants to merge 80 commits into
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Contributor
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does he know? |
m1cxzfw3q
marked this pull request as draft
August 20, 2026 21:27
m1cxzfw3q
marked this pull request as ready for review
August 20, 2026 21:41
Owner
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Please stop opening this. It still packages a bunch of unrelated features I don't want into one PR, still has copy-pasted code/unrelated formatting changes, and I still don't want this feature in the game. |
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The main modification is the processing process of the payload when dealing with the core building.
All core functions on the load have been restored (the code may not be very aesthetically pleasing)
Whether the core can be lifted is now controlled by canPickup.
The core in the payload can now be placed anywhere, unaffected by the core area (if not, I can make this option configurable).
After multiple verifications, players can be reborn to the core within payload.
QQ2026820-14339.mp4
QQ2026820-14514.mp4
Other modifications:
Also, my English is not very good.
I have completed the elimination of redundant revisions.
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