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Feature Request: SIN, COS, TAN #138

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@programmervsworld

I feel like it would be nice to have SIN,COSand TAN as SuperBASIC native functions.

I have a game idea that uses angled shooting and orbiting (which I have a Raylib prototype working for) and I was about to generate a COS table for it and realized that the C64 had it.

I have a feeling that these weren't added initially because there's really no way to rotate a sprite so their use would be minimal (which might be another issue :), but I think they have value in other places.

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