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Before Commit fda18d3.
The player 2 segs are slightly out of time in-game but seem to work better when run from the test screen.
Before.mp4
After Commit fda18d3
Segs stalling, p1 segs not functioning
After.mp4
NOTE:
I'm using a Google AI python script made when network outputs were added. It may not be totally robust and may even add it's own latency.
To be honest I don't fully understand the python stuff, I just tweaked the html viewer as AI's css skills are worse than mine. 😆
Hopefully it's good enough to demonstrate what looks like a regression.
Here's the file so you can test for yourself. It's just a python script with the html file needing to be in a 'templates' directory.
It should just work from the Supermodel directory, it assumes relative paths. Just adjust the paths and commands in the 'cmd' list as necessary.
BTW:
Before the commit I had to slow the ppc for the Virtua Striker games or the segs didn't work at all, and then they only seem to activate from the test menu ?? . Some games are obviously more timing sensitive, but I guess that's what the z80 stuff is trying to address.
Maybe one day the script could be improved and added to the Supermodel scripts dir. Would be cool to see how it should of been written.
Before Commit fda18d3.
The player 2 segs are slightly out of time in-game but seem to work better when run from the test screen.
Before.mp4
After Commit fda18d3
Segs stalling, p1 segs not functioning
After.mp4
NOTE:
I'm using a Google AI python script made when network outputs were added. It may not be totally robust and may even add it's own latency.
To be honest I don't fully understand the python stuff, I just tweaked the html viewer as AI's css skills are worse than mine. 😆
Hopefully it's good enough to demonstrate what looks like a regression.
Here's the file so you can test for yourself. It's just a python script with the html file needing to be in a 'templates' directory.
It should just work from the Supermodel directory, it assumes relative paths. Just adjust the paths and commands in the 'cmd' list as necessary.
outputs.zip
BTW:
Before the commit I had to slow the ppc for the Virtua Striker games or the segs didn't work at all, and then they only seem to activate from the test menu ?? . Some games are obviously more timing sensitive, but I guess that's what the z80 stuff is trying to address.
Maybe one day the script could be improved and added to the Supermodel scripts dir. Would be cool to see how it should of been written.