Currently in Galicaster to store data persistently you must write it to areas of the disk generally in the mediapackage.
Galicaster does not have a dedicated method to store new data persistently between restarts.
storing the mediapackage on disk in an 'archive' make sense but again, extra parameters that are not part of the mediapackage, storing them in the mediapackage doesn't seem right.
a good example would be if you wrote a plugin that wanted to store some extra data specific to the plugin between restarts, holding it in ram would mean you would loose this data.
@ppettit suggested using SQL or something like this, maybe there is a nice 'pythonic' approach?
Currently in Galicaster to store data persistently you must write it to areas of the disk generally in the mediapackage.
Galicaster does not have a dedicated method to store new data persistently between restarts.
storing the mediapackage on disk in an 'archive' make sense but again, extra parameters that are not part of the mediapackage, storing them in the mediapackage doesn't seem right.
a good example would be if you wrote a plugin that wanted to store some extra data specific to the plugin between restarts, holding it in ram would mean you would loose this data.
@ppettit suggested using SQL or something like this, maybe there is a nice 'pythonic' approach?