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Game Regions and Areas

This document contains all game regions with their coordinates, monster levels, biomes, and resources.

Summary

Total Regions: 16
Total Spawn Points: 22

Region Overview

Region ID Biome Type Level Range Spawns Notable Features
0-3 Dragon Lair 0 1 1 Miniboss
1-0 Mountain/Rocky 0 1 1 Miniboss
1-3 Magical 10 1 1 Miniboss
1-6 Coastal/Ocean 36 2 1 Miniboss
2-0 Mountain/Rocky 25 2 1 Miniboss
2-1 Frozen/Ice 30-35 3 2 Minibosses
2-3 Coastal/Ocean 30 1 1 Miniboss
2-6 Mountain/Rocky 32 1 1 Miniboss
4-7 Wilderness 84 2 Regular spawns
5-7 Coastal/Ocean 55 1 1 Miniboss
6-6 Wilderness 84 1 Regular spawns
7-5 Wilderness 62 1 Regular spawns
7-6 Ancient Ruins 45 2 2 Minibosses
7-7 Castle/Fortress 62 1 1 Miniboss
8-6 Wilderness 84 1 Regular spawns
10-6 Dark Forest 0 1 1 Miniboss

Detailed Region Information

Region 0-3 - Dragon Lair

  • Coordinates: X: 53-53, Y: 306-306
  • Level Range: 0-0
  • Biome Type: Dragon Lair
  • Total Spawns: 1
  • Difficulty: Low

Minibosses (1):

  • Baby Sea Dragon (Level 0) at 53-306

Region 1-0 - Mountain/Rocky

  • Coordinates: X: 168-168, Y: 31-31
  • Level Range: 0-0
  • Biome Type: Mountain/Rocky
  • Total Spawns: 1
  • Difficulty: Low

Minibosses (1):

  • Old Ogre (Level 0) at 168-31

Region 1-3 - Magical

  • Coordinates: X: 163-163, Y: 339-339
  • Level Range: 10-10
  • Biome Type: Magical
  • Total Spawns: 1
  • Difficulty: Low

Minibosses (1):

  • Ancient Wizard (Level 10) at 163-339

Region 1-6 - Coastal/Ocean

  • Coordinates: X: 175-197, Y: 633-635
  • Level Range: 36-36
  • Biome Type: Coastal/Ocean
  • Total Spawns: 2
  • Difficulty: Medium

Minibosses (1):

  • Water Guardian (Level 36) at 197-633

Regular Creatures (1):

  • Mimic (Level 0) at 175-635

Region 2-0 - Mountain/Rocky

  • Coordinates: X: 202-238, Y: 39-48
  • Level Range: 25-25
  • Biome Type: Mountain/Rocky
  • Total Spawns: 2
  • Difficulty: Medium

Minibosses (1):

  • Iron Ogre (Level 25) at 238-48

Regular Creatures (1):

  • Vulture (Level 0) at 202-39

Region 2-1 - Frozen/Ice

  • Coordinates: X: 228-260, Y: 151-156
  • Level Range: 30-35
  • Biome Type: Frozen/Ice
  • Total Spawns: 3
  • Difficulty: Medium

Minibosses (2):

  • Ice Guardian (Level 35) at 259-151
  • Ice Guardian (Level 35) at 260-156

Regular Creatures (1):

  • Mimic (Level 30) at 228-156

Region 2-3 - Coastal/Ocean

  • Coordinates: X: 224-224, Y: 359-359
  • Level Range: 30-30
  • Biome Type: Coastal/Ocean
  • Total Spawns: 1
  • Difficulty: Medium

Minibosses (1):

  • Hermit Crab Warrior (Level 30) at 224-359

Region 2-6 - Mountain/Rocky

  • Coordinates: X: 291-291, Y: 644-644
  • Level Range: 32-32
  • Biome Type: Mountain/Rocky
  • Total Spawns: 1
  • Difficulty: Medium

Minibosses (1):

  • Ogre Guardian (Level 32) at 291-644

Region 4-7 - Wilderness

  • Coordinates: X: 411-460, Y: 725-732
  • Level Range: 84-84
  • Biome Type: Wilderness
  • Total Spawns: 2
  • Difficulty: High

Regular Creatures (2):

  • Mimic (Level 0) at 411-732
  • Mimic (Level 84) at 460-725

Region 5-7 - Coastal/Ocean

  • Coordinates: X: 580-580, Y: 755-755
  • Level Range: 55-55
  • Biome Type: Coastal/Ocean
  • Total Spawns: 1
  • Difficulty: High

Minibosses (1):

  • Mermaid (Level 55) at 580-755

Region 6-6 - Wilderness

  • Coordinates: X: 677-677, Y: 671-671
  • Level Range: 84-84
  • Biome Type: Wilderness
  • Total Spawns: 1
  • Difficulty: High

Regular Creatures (1):

  • Mimic (Level 84) at 677-671

Region 7-5 - Wilderness

  • Coordinates: X: 706-706, Y: 555-555
  • Level Range: 62-62
  • Biome Type: Wilderness
  • Total Spawns: 1
  • Difficulty: High

Regular Creatures (1):

  • Mimic (Level 62) at 706-555

Region 7-6 - Ancient Ruins

  • Coordinates: X: 769-784, Y: 657-676
  • Level Range: 45-45
  • Biome Type: Ancient Ruins
  • Total Spawns: 2
  • Difficulty: Medium

Minibosses (2):

  • Golden Golem (Level 0) at 784-676
  • Big Baby Spooder (Level 45) at 769-657

Region 7-7 - Castle/Fortress

  • Coordinates: X: 712-712, Y: 717-717
  • Level Range: 62-62
  • Biome Type: Castle/Fortress
  • Total Spawns: 1
  • Difficulty: High

Minibosses (1):

  • Ice Knight (Level 62) at 712-717

Region 8-6 - Wilderness

  • Coordinates: X: 855-855, Y: 611-611
  • Level Range: 84-84
  • Biome Type: Wilderness
  • Total Spawns: 1
  • Difficulty: High

Regular Creatures (1):

  • Mimic (Level 84) at 855-611

Region 10-6 - Dark Forest

  • Coordinates: X: 1016-1016, Y: 682-682
  • Level Range: 0-0
  • Biome Type: Dark Forest
  • Total Spawns: 1
  • Difficulty: Low

Minibosses (1):

  • Dark Wolf (Level 0) at 1016-682

Biome Distribution

  • Ancient Ruins: 1 region(s)
  • Castle/Fortress: 1 region(s)
  • Coastal/Ocean: 3 region(s)
  • Dark Forest: 1 region(s)
  • Dragon Lair: 1 region(s)
  • Frozen/Ice: 1 region(s)
  • Magical: 1 region(s)
  • Mountain/Rocky: 3 region(s)
  • Wilderness: 4 region(s)

Resources by Region

Available Resource Types

The game world contains various harvestable resources distributed across regions:

Trees and Lumber:

  • Oak Trees (Level 1) - Basic logs
  • Advanced lumber types available in specific regions

Mineral Deposits:

  • Nisoc Ore (Level 1) - Basic mining
  • Cinnabar Ore (Level 5)
  • Pythar Ore (Level 15)
  • Gold Deposits (Level 25)

Fishing Spots:

  • Shrimp (Level 1)
  • Tuna (Level 1)
  • Jellyfish (Level 5)
  • Clam (Level 10)

Foraging Areas:

  • Various herbs and plants for alchemy and cooking

Note: Specific resource locations within regions require further mapping data for complete documentation.

Combat Recommendations by Region

Low Level Areas (Level 0-15)

  • Region 0-3: Baby Sea Dragon (Special encounter)
  • Region 1-0: Old Ogre (Special encounter)
  • Region 1-3: Ancient Wizard encounter
  • Region 10-6: Dark Wolf encounter

Medium Level Areas (Level 25-45)

  • Region 2-0: Iron Ogre territory
  • Region 2-1: Ice Guardian stronghold (Level 30-35)
  • Region 2-3: Hermit Crab Warrior domain
  • Region 2-6: Ogre Guardian zone
  • Region 7-6: Ancient Ruins with Golden Golem

High Level Areas (Level 55+)

  • Region 4-7: High-level Mimic encounters
  • Region 5-7: Mermaid territory
  • Region 6-6: Advanced Mimic spawns
  • Region 7-5: Elite encounters
  • Region 7-7: Ice Knight fortress
  • Region 8-6: Endgame content

Navigation Tips

  • Regions are organized in a grid system based on 100x100 tile sections
  • Coordinate format: Region X-Y corresponds to tiles (X*100) to ((X+1)100), (Y100) to ((Y+1)*100)
  • Minibosses typically offer better rewards and achievements
  • Some creatures are roaming and may move between nearby coordinates
  • Higher level regions often contain valuable resources and rare drops