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Copy pathHash.cpp
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executable file
·92 lines (80 loc) · 1.94 KB
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#include "Hash.h"
#include "Movie.h"
//************************************************************************
//comstructor for Hash class
Hash::Hash()
{
for (int i = 0; i < 101; i++)
hashTable[i] = new LinkedList();
}
//*************************************************************************
// Hash function definition
int Hash::hash(int key)
{
return key%101;
}
//*************************************************************************
//Function to add an object in hash table
void Hash::add(Movie key)
{
int i = hash((key.getRating())*10);
hashTable[i]->addToStart(key);
}
//**************************************************************************
// Print hash table
void Hash::print(int i)
{ i = hash(i);
if(hashTable[i]->getHead() == NULL)
{
cout<< i << '\t' <<'X'<< endl;
}
else
{
cout << i << '\t';
hashTable[i]->printList();
}
}
Node Hash::searchMax(int rating)
{
int max = 0;
Node maxNode;
int i = hash(rating);
if(hashTable[i]->getHead() != NULL)
{
Node* temp = hashTable[i]->getHead();
while(temp != NULL)
{
if(temp->getData().getVotes() > max)
{
max = temp->getData().getVotes();
maxNode = *temp;
}
temp = temp->getNext();
}
return maxNode;
}
}
Node Hash::searchMin(int rating)
{
int min = 100000;
Node minNode;
int i = hash(rating);
if(hashTable[i]->getHead() != NULL)
{
Node* temp = hashTable[i]->getHead();
while(temp != NULL)
{
if(temp->getData().getVotes() < min)
{
min = temp->getData().getVotes();
minNode = *temp;
}
temp = temp->getNext();
}
return minNode;
}
}
int Hash::getSize(int key)
{
return hashTable[hash(key)]->getSize();
}