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Ideally xEdit should be able to load plugins outside of the user's game data directory so we don't have to move them there. This would greatly reduce the chance of Mod Analyzer ever clobbering the user's data directory, which is not fun.
Ideally xEdit should be able to load plugins outside of the user's game data directory so we don't have to move them there. This would greatly reduce the chance of Mod Analyzer ever clobbering the user's data directory, which is not fun.