Skip to content

[DirectX] Set shader flags for dynamic resources #213825

Description

@hekota

Detect if a shader uses llvm.dx.resource.handlefromheap and set the appropriate shader flags. See https://github.com/microsoft/DirectXShaderCompiler/blob/main/docs/DXIL.rst#shader-flags, bits 30 and 31.

Metadata

Metadata

Assignees

Type

No type

Projects

Status
Closed

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions