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Mid-semester Magical Fairy Puzzle Princess project

Coding teams of 3 to 5.

Please self-organize

Assign tentative lead roles for chunks of the puzzle

Think about how to tackle your chunk(s) before class on Thurs

the player’s experience

The player enters their nom-du-guerre

Player is told that they are in the "Grand Foyer" of the house and that there are 3 doors, 1 to the "Study" on the left, 1 to a "Documents" room straight ahead, and 1 to a "Movies" room on the right. A "Grand Foyer" is drawn (🐢 – a box with the label "Grand Foyer") with 3 doors, one each on the left, right, and back walls, labeled "S", "D", and "M". (The doors can be simple, like just sections of wall drawn in green or something.)

The player is then told that the front door to the Foyer has closed and locked! The goal of the game is find a way to escape! Don’t forget to tell your player they are trapped, and you can draw the Front Door as a red bit of wall.

Now you have the first part of a diagram of the mansion!

The player is asked to choose a door to step though.

The player enters the chosen room! The room can be spooky or whatever you want (like: print("Oh, {player_name}, you just felt an evil presence pass through you!") or whatever.

The map diagram is updated, and the player is told what’s in the room depending on which room they went into:

  • in the Study, there is a pen and paper on one table, and a pen, a calculator and a ledger on another.
  • in the Documents room, there are two documents: a Will and a Car Title
  • in the Movie room, there are two movies: Family Vacation and Watch Me Now

If your player enters the

  • Movie room, they are told that the door back to the Foyer has closed and locked – so, red door to (not) get back to the Foyer! Suggest that they watch a movie. If they choose Watch Me Now, give them the magic phrase to escape! If they choose Family Vacation, give them an incorrect phrase. Either way, rush them through a secret passage to the Study! Update your diagram; you can indicate the secret passage on the diagram however you wish.
  • Study, if they enter it from the Movie room, they are told that the room to the Foyer is locked, and they must type what the movie told them to escape! Let them type their input, and let them out if they type the phrase from the Watch Me Now movie, and tell them they lost if they type the phrase from the Family Vacation movie. Either way, the game is over.
  • Study, if they enter it from the Foyer, they are only told the contents of the room. They cannot escape if they enter the study from the Foyer; they must go back to the Foyer the way they came, and the game continues.

game key features

Explore a mystery mansion turtle map draws discovered rooms & their doors players start in the Foyer turtle updates the map as we go along

Key coding new material

Connect 2 computers