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Copy pathLordKator_TrinityMagicMenuBuilder.lua
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Copy pathLordKator_TrinityMagicMenuBuilder.lua
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103 lines (85 loc) · 2.6 KB
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LKTMM_MenuBuilder = {}
function LKTMM_MenuBuilder:New(debug_level)
return setmetatable({ menu = {}, debug_level = debug_level or 0 }, { __index = LKTMM_MenuBuilder })
end
function LKTMM_MenuBuilder:addToMenu(menuLevel, item, menuValue)
self.lastItem = item
if self.menu[menuLevel] == nil then
self.menu[menuLevel] = {}
end
if menuValue then
if self.menu[menuLevel][menuValue] == nil then
self.menu[menuLevel][menuValue] = {}
end
table.insert(self.menu[menuLevel][menuValue], item)
else
table.insert(self.menu[menuLevel], item)
end
return self
end
function LKTMM_MenuBuilder:InitInfo(menuText, tooltipText, item)
local i = item or {}
i.text = menuText
i.tooltipTitle = i.text
i.tooltipText = tooltipText
i.notCheckable = 1
return i
end
function LKTMM_MenuBuilder:addItem(menuLevel, menuText, tooltipText, item, menuValue)
local i = self:InitInfo(menuText, tooltipText, item)
return self:addToMenu(menuLevel, i, menuValue)
end
function LKTMM_MenuBuilder:addItems(menuLevel, items, menuValue)
if menuValue then
if self.menu[menuLevel] == nil then
self.menu[menuLevel] = {}
end
self.menu[menuLevel][menuValue] = items
else
self.menu[menuLevel] = items
end
return self
end
function LKTMM_MenuBuilder:addFlyout(menuLevel, menuText, tooltipText, menuValue, targetMenuValue, onClick)
local i = self:InitInfo(menuText, tooltipText)
i.hasArrow = 1
i.value = menuValue
i.func = onClick
return self:addToMenu(menuLevel, i, targetMenuValue)
end
function LKTMM_MenuBuilder:addTitle(menuLevel, menuText, menuValue)
local i = self:InitInfo(menuText)
i.isTitle = 1
return self:addToMenu(menuLevel, i, menuValue)
end
function LKTMM_MenuBuilder:getLastItem()
return self.lastItem
end
function LKTMM_MenuBuilder:getItems(menuLevel, menuValue)
if menuValue then
if self.menu[menuLevel] then
return self.menu[menuLevel][menuValue]
else
return nil
end
else
if menuLevel then
return self.menu[menuLevel]
end
end
return self.menu
end
function LKTMM_MenuBuilder:build(menuLevel, menuValue)
local info = self.menu[menuLevel]
menuValue = menuValue or UIDROPDOWNMENU_MENU_VALUE
if menuValue then
info = info[menuValue]
if not info then
info = { { text = "Broken Menu for " .. menuValue, isTitle = 1, } }
end
end
for _,v in pairs(info) do
UIDropDownMenu_AddButton(v, menuLevel)
end
return info
end