GLDirectMem = on
Vulkan = on
VulkanNullOptionalStrings = on
VulkanIgnoredHandles = on
GoMobileVulkan: vgpu: selected only device named: SwiftShader Device LLVM 10 0 0: id=49374 idx=0
panic: vulkan error: vulkan error: feature not present (-8) on /Users/oreilly/go/src/github.com/goki/vgpu/vgpu/errors.go:23 (0x703dba186f)
The basic https:://github.com/goki/vgpu
vgpu/examples/mobileexample fails to run on a Mac M1 platform.tried several different
arm64images: API 34, Tiramisu (33, android 13.0), Sv2 (32, android 12L) -- Tiramisu keeps spewing huge amounts of log info continuously. nothing works.tried various settings in the mysterious
advancedFeatures.inihttps://renenyffenegger.ch/notes/development/Android/SDK/dirs/system-images/android-apiLevel/variant/arch/advancedFeatures_ini -- in~/.androiddirectory, which did exist and seems to be the relevant place on mac. Nothing seems to make any diff.tried turning on Software vs. Hardware graphics emulation in device features config -- no diff.
it seems to be using https://github.com/google/swiftshader, per this log item -- bug tracker: https://issuetracker.google.com/issues?q=componentid:408190 -- email list: https://groups.google.com/g/swiftshader