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Implement shared motion interaction layer across input modes. #632

@tracygardner

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@tracygardner

Implement shared motion interaction layer across input modes.

  • Refactor and improve existing input handing forward/backward/sideways. New input manager architecture used throughout.
  • Review memory release (babylon js and webgl) and performance
  • Review and refactor api for movement forward, sideways and strafe
  • Consider virtual joystick alternative to buttons for movement. Investigated and added based on input manager.

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