Ideas
The assets are placed in the following structure:
assets/
|--- characters/
| |--- dragon_ball_goku/
| | |--- hurt/
| | | `--- gruntsound.wav
| | |--- shot/
| | | `--- skweak3.ogg
| | `--- sprites/
| | |--- down.png
| | |--- left.png
| | |--- right.png
| | |--- shot.png
| | |--- shooting.png
| | |--- standing.png
| | `--- up.png
| |--- dragon_ball_minicell/
| | |--- hurt/
| | | `--- cut_grunt2.wav
| | |--- shot/
| | | `--- skweak2.ogg
| | `--- sprites/
| | |--- down.png
| | |--- left.png
| | |--- right.png
| | |--- shot.png
| | |--- shooting.png
| | |--- standing.png
| | `--- up.png
| |--- other/
| | |--- hurt/
| | | |--- sound1.wav
| | | `--- sound2.wav
| | `--- shot/
| | |--- sound1.ogg
| | `--- sound2.ogg
| | `--- sprites/
| | |--- down.png
| | |--- left.png
| | |--- right.png
| | |--- shot.png
| | |--- shooting.png
| | |--- standing.png
| | `--- up.png
|--- background_music/
| |--- FoxSynergy - Chaos Lily.mp3
| `--- other.mp3
|--- life_boxes/
| |--- default_left/
| | |--- lifebar.png
| | `--- life_box.png
| `--- default_right/
| |--- lifebar.png
| `--- life_box.png
|--- messages/
| |--- default_user_wins_es.png
| `--- default_user_loses_es.png
`--- scenarios/
|--- dragon_ball_namek.jpg
`--- other.jpg
Scenarios and background music can simply be added on their respective directories.
Characters consist of three groups of assets: hurt sounds, shot sounds and sprites.
A character can contain more than one sound for group hurt and shot. The game will cycle through them in secuential order.
Each character has exactly 7 sprites. Four sprites for movement: down, left, right, up. One sprite for standby: standing. One for shooting: shooting. One for the shot.
Ideas
The assets are placed in the following structure:
Scenarios and background music can simply be added on their respective directories.
Characters consist of three groups of assets: hurt sounds, shot sounds and sprites.
A character can contain more than one sound for group hurt and shot. The game will cycle through them in secuential order.
Each character has exactly 7 sprites. Four sprites for movement: down, left, right, up. One sprite for standby: standing. One for shooting: shooting. One for the shot.