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As far as i can see the Animator<> is generic over the Tweenable and that becomes very hairy and bespoke for each tween generated to be able to remove the whole Animator again from an entity.
As far as i can see the
Animator<>is generic over theTweenableand that becomes very hairy and bespoke for each tween generated to be able to remove the whole Animator again from an entity.What is the best practice here?