4663346633 _my_subclass_name = "PulseDamage_scale_function"
4663446634 _class = "scale_function_tech_damage"
4663546635 m_eSpecificStatScaleType = "ETechPower"
46636- m_flStatScale = 0.400000
46636+ m_flStatScale = 0.300000
4663746637 }
4663846638 m_bIsAbilityDamageProperty = true
4663946639 }
4703147031 }
4703247032 AuraEffectDuration =
4703347033 {
47034- m_strValue = "1.25 "
47034+ m_strValue = "2 "
4703547035 m_subclassScaleFunction = subclass:
4703647036 {
4703747037 _my_subclass_name = "AuraEffectDuration_scale_function"
4704647046 DebuffDuration =
4704747047 {
4704847048 m_strValue = "0"
47049+ m_strLocTokenOverride = "TimeWallSilenceDuration"
4704947050 m_subclassScaleFunction = subclass:
4705047051 {
4705147052 _my_subclass_name = "DebuffDuration_scale_function"
4710247103 m_strPropertyName = "TimeWallHeight"
4710347104 m_strBonus = "1m"
4710447105 },
47106+
47107+ {
47108+ m_strPropertyName = "AbilityDuration"
47109+ m_strBonus = 2.500000
47110+ },
4710547111 ]
4710647112 },
4710747113
@@ -47110,13 +47116,13 @@
4711047116 [
4711147117
4711247118 {
47113- m_strPropertyName = "AbilityDuration "
47114- m_strBonus = 2.500000
47119+ m_strPropertyName = "FriendlyBulletDamageBonus "
47120+ m_strBonus = 30
4711547121 },
4711647122
4711747123 {
47118- m_strPropertyName = "FriendlyBulletDamageBonus "
47119- m_strBonus = 30
47124+ m_strPropertyName = "DebuffDuration "
47125+ m_strBonus = "2.3"
4712047126 },
4712147127 ]
4712247128 },
@@ -47185,13 +47191,17 @@
4718547191 [
4718647192
4718747193 {
47188- m_strImportantProperty = "TimeScaleDuration "
47194+ m_strImportantProperty = "DebuffDuration "
4718947195 },
4719047196
4719147197 {
4719247198 m_strImportantProperty = "MovementSlowPct"
4719347199 },
4719447200
47201+ {
47202+ m_strImportantProperty = "TimeScaleDuration"
47203+ },
47204+
4719547205 {
4719647206 m_strImportantProperty = "FriendlyBulletDamageBonus"
4719747207 },
4781147821 {
4781247822 m_strValue = "30m"
4781347823 }
47814- CurrentHealthDamage =
47824+ SwapDamage =
4781547825 {
47816- m_strValue = 10.000000
47826+ m_strValue = 125.000000
47827+ m_strCSSClass = "tech_damage"
47828+ m_subclassScaleFunction = subclass:
47829+ {
47830+ _class = "scale_function_single_stat"
47831+ _my_subclass_name = "Damage_scale_function"
47832+ m_eSpecificStatScaleType = "ETechPower"
47833+ m_flStatScale = 1.100000
47834+ }
47835+ m_bIsAbilityDamageProperty = true
47836+ }
47837+ MaxHealthDamage =
47838+ {
47839+ m_strValue = 0.000000
4781747840 m_strCSSClass = "tech_damage"
4781847841 m_bIsAbilityDamageProperty = true
4781947842 }
4791547938 m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
4791647939 m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_ENEMY"
4791747940 m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
47918- m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING"
47941+ m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING | CITADEL_ABILITY_BEHAVIOR_ALLOW_ALT_CAST "
4791947942 m_eAbilitySpectatePriority = "CITADELTV_ABILITY_SPECTATE_PRIORITY_HIGH"
4792047943 m_strAbilityImage = panorama:"file://{images}/hud/abilities/chrono/chrono_swap.psd"
4792147944 m_strCastAnimGraphParam = "e_GenericThrow"
4797147994 },
4797247995
4797347996 {
47974- m_strPropertyName = "CurrentHealthDamage "
47997+ m_strPropertyName = "MaxHealthDamage "
4797547998 m_strBonus = "10"
4797647999 },
4797748000 ]
4803148054 [
4803248055
4803348056 {
48034- m_strImportantProperty = "CurrentHealthDamage"
48057+ m_strImportantProperty = "SwapDamage"
48058+ },
48059+
48060+ {
48061+ m_strImportantProperty = "MaxHealthDamage"
4803548062 },
4803648063 ]
4803748064 },
5287552902 }
5287652903 m_strAG2CastingAction = "ability_resupply_casting"
5287752904 m_nAbilityTargetFlags = "CITADEL_UNIT_TARGET_FLAG_ALLOW_SMALL_DEPLOYABLES"
52905+ m_strSelectedSound = soundevent:"Forge.Specter.Select"
52906+ m_strUnselectedSound = soundevent:"Forge.Specter.Unselect"
5287852907 }
5287952908 citadel_ability_shieldedsentry =
5288052909 {
6070260731 m_strDisableValue = "0"
6070360732 m_bCanSetTokenOverride = true
6070460733 m_eProvidedPropertyType = "MODIFIER_VALUE_TECH_POWER"
60705- m_eDisplayType = "ETechPower"
60706- m_eStatsUsageFlags = "ConditionallyApplied"
6070760734 }
6070860735 WeaponPower =
6070960736 {
6077160798 m_eProvidedPropertyType = "MODIFIER_VALUE_FIRE_RATE"
6077260799 m_eStatsUsageFlags = "ConditionallyApplied"
6077360800 }
60801+ BonusSpirit =
60802+ {
60803+ m_strValue = "0"
60804+ m_eDisplayType = "ETechPower"
60805+ m_strCSSClass = "tech_damage"
60806+ m_eProvidedPropertyType = "MODIFIER_VALUE_TECH_POWER"
60807+ m_eStatsUsageFlags = "IntrinsicallyProvidedInAbility"
60808+ }
6077460809 SilenceDuration =
6077560810 {
6077660811 m_strValue = "0"
6087760912 m_strBonus = "8"
6087860913 },
6087960914
60880- {
60881- m_strPropertyName = "TechPower"
60882- m_strBonus = "60"
60883- },
60884-
6088560915 {
6088660916 m_strPropertyName = "TechResist"
6088760917 m_strBonus = "50"
6089160921 m_strPropertyName = "BonusFireRate"
6089260922 m_strBonus = "40"
6089360923 },
60924+
60925+ {
60926+ m_strPropertyName = "BonusSpirit"
60927+ m_strBonus = "60"
60928+ },
6089460929 ]
6089560930 },
6089660931 ]
6092360958 m_vecAutoRegisterModifierValueFromAbilityPropertyName =
6092460959 [
6092560960 "BonusFireRate",
60961+ "TechResist",
60962+ "BonusSpirit",
6092660963 ]
6092760964 }
6092860965 m_SilenceExplodeParticle = resource_name:"particles/abilities/ghost/ghost_blood_bomb_explode.vpcf"
7606976106 m_flBossDamageScale = 1.000000
7607076107 m_iUpdateTime = 1639165848
7607176108 m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
76072- m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE "
76073- m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_ON_BUTTON_RELEASE "
76074- m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_INTERRUPT_MELEE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CANCEL | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST"
76109+ m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CONE "
76110+ m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PRESS "
76111+ m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_INTERRUPT_MELEE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CANCEL | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST"
7607576112 m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO"
7607676113 m_flTargetingConeAngle = 45
7607776114 m_strAbilityImage = panorama:"file://{images}/hud/abilities/kelvin/frozen_shelter.psd"
8120081237 m_strBonus = "-1"
8120181238 },
8120281239
81240+ {
81241+ m_strPropertyName = "ProcCooldown"
81242+ m_strBonus = "-1"
81243+ },
81244+
8120381245 {
8120481246 m_strPropertyName = "StunDuration"
8120581247 m_strBonus = "0.5"
8167981721 _my_subclass_name = "AbilityCooldown_scale_function"
8168081722 m_eSpecificStatScaleType = "ETechCooldown"
8168181723 }
81682- m_strStreetBrawlValue = 60 .000000
81724+ m_strStreetBrawlValue = 95 .000000
8168381725 }
8168481726 AbilityDuration =
8168581727 {
@@ -106862,7 +106904,7 @@
106862106904 _class = "scale_function_tech_damage"
106863106905 _my_subclass_name = "DPS_scale_function"
106864106906 m_eSpecificStatScaleType = "ETechPower"
106865- m_flStatScale = 0.550000
106907+ m_flStatScale = 0.450000
106866106908 }
106867106909 m_bIsAbilityDamageProperty = true
106868106910 }
@@ -113046,7 +113088,7 @@
113046113088
113047113089 {
113048113090 m_strPropertyName = "Damage"
113049- m_strBonus = 1.300000
113091+ m_strBonus = 1.100000
113050113092 m_eUpgradeType = "EAddToScale"
113051113093 m_eScaleStatFilter = "ETechPower"
113052113094 },
@@ -114318,7 +114360,7 @@
114318114360 _class = "scale_function_single_stat"
114319114361 _my_subclass_name = "damage_scale"
114320114362 m_eSpecificStatScaleType = "ELightMeleeDamage"
114321- m_flStatScale = 1.100000
114363+ m_flStatScale = 1.000000
114322114364 }
114323114365 m_bIsAbilityDamageProperty = true
114324114366 }
@@ -114571,7 +114613,7 @@
114571114613
114572114614 {
114573114615 m_strPropertyName = "DamageHeavyMelee"
114574- m_strBonus = 1.100000
114616+ m_strBonus = 1.000000
114575114617 m_eUpgradeType = "EAddToScale"
114576114618 },
114577114619
@@ -118568,7 +118610,7 @@
118568118610 }
118569118611 AbilityDuration =
118570118612 {
118571- m_strValue = "3 "
118613+ m_strValue = "2.75 "
118572118614 m_strDisableValue = "0"
118573118615 m_strCSSClass = "duration"
118574118616 m_bCanSetTokenOverride = true
@@ -119918,7 +119960,7 @@
119918119960 "ETechPower",
119919119961 "EHealingOutput",
119920119962 ]
119921- m_flStatScale = 1.250000
119963+ m_flStatScale = 1.000000
119922119964 _my_subclass_name = "heart_heal_sf"
119923119965 }
119924119966 m_strCSSClass = "healing"
@@ -119929,7 +119971,7 @@
119929119971 }
119930119972 SpadeDamageBonus =
119931119973 {
119932- m_strValue = "70 "
119974+ m_strValue = "60 "
119933119975 m_strCSSClass = "tech_damage"
119934119976 }
119935119977 }
@@ -120130,7 +120172,7 @@
120130120172
120131120173 {
120132120174 m_strPropertyName = "HeartHeal"
120133- m_strBonus = "0.5 "
120175+ m_strBonus = "0.75 "
120134120176 m_eUpgradeType = "EAddToScale"
120135120177 },
120136120178
@@ -174679,17 +174721,17 @@
174679174721 [
174680174722
174681174723 {
174682- m_strPropertyName = "ProjectileFuse "
174683- m_strBonus = "22 "
174724+ m_strPropertyName = "AbilityCharges "
174725+ m_strBonus = "1 "
174684174726 },
174685174727
174686174728 {
174687- m_strPropertyName = "EnableAura "
174688- m_strBonus = "1 "
174729+ m_strPropertyName = "ProjectileFuse "
174730+ m_strBonus = "22 "
174689174731 },
174690174732
174691174733 {
174692- m_strPropertyName = "AbilityCharges "
174734+ m_strPropertyName = "EnableAura "
174693174735 m_strBonus = "1"
174694174736 },
174695174737 ]
@@ -175331,7 +175373,7 @@
175331175373
175332175374 {
175333175375 m_strPropertyName = "LateCheckoutCooldown"
175334- m_strBonus = "10 "
175376+ m_strBonus = "13 "
175335175377 },
175336175378 ]
175337175379 },
@@ -227622,14 +227664,14 @@
227622227664 }
227623227665 DamagePulseAmount =
227624227666 {
227625- m_strValue = "27 "
227667+ m_strValue = "25 "
227626227668 m_strCSSClass = "tech_damage"
227627227669 m_subclassScaleFunction = subclass:
227628227670 {
227629227671 _class = "scale_function_tech_damage"
227630227672 _my_subclass_name = "DamagePulseAmount_scale_function"
227631227673 m_eSpecificStatScaleType = "ETechPower"
227632- m_flStatScale = 0.250000
227674+ m_flStatScale = 0.230000
227633227675 }
227634227676 }
227635227677 DamagePulseRadius =
@@ -261010,7 +261052,7 @@
261010261052 }
261011261053 BonusGoldPerMinute =
261012261054 {
261013- m_strValue = "75 "
261055+ m_strValue = "90 "
261014261056 m_strCSSClass = "souls"
261015261057 }
261016261058 OutgoingDamagePenaltyPercent =
@@ -287010,7 +287052,7 @@
287010287052 }
287011287053 BonusHealth =
287012287054 {
287013- m_strValue = "75 "
287055+ m_strValue = "125 "
287014287056 m_subclassScaleFunction = subclass:
287015287057 {
287016287058 _class = "scale_function_single_stat"
@@ -287254,7 +287296,7 @@
287254287296
287255287297 {
287256287298 m_strPropertyName = "BonusMoveSpeed"
287257- m_strBonus = "3m "
287299+ m_strBonus = "4m "
287258287300 },
287259287301
287260287302 {
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