Skip to content

Test case #8

Description

@davidswelt

We don't have a good test case for the framework.

Write simple wolf and sheep players that do pre-defined, non-random things.
You should know the outcome for the combination of players (e.g., wolf eats one sheep, and three sheep reach the pasture). You can introduce a configuration variable in GameBoard or Tournament to prevent it from randomizing the locations of pastures and players.

Then, check whether the score is correct in the end.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions