|
19 | 19 | "projectile_hit_object_sfx": 43, // sound index |
20 | 20 | "projectile_offset": |
21 | 21 | [ |
22 | | - { "anim": "shoot_pistol_while_standing", "px": [8, -1] }, |
23 | | - { "anim": "shoot_pistol_while_walking", "px": [11, -2] }, |
24 | | - { "anim": "shoot_pistol_while_running", "px": [11, 2] } |
| 22 | + { "anim": "shoot_pistol_while_standing", "px": [8, 2] }, |
| 23 | + { "anim": "shoot_pistol_while_walking", "px": [11, 0] }, |
| 24 | + { "anim": "shoot_pistol_while_running", "px": [11, 5] } |
25 | 25 | ], |
26 | 26 | // base params |
27 | 27 | "base_hit_range": 4.5, |
|
44 | 44 | "projectile_hit_object_sfx": 43, // sound index |
45 | 45 | "projectile_offset": |
46 | 46 | [ |
47 | | - { "anim": "shoot_machinegun_while_standing", "px": [6, 0] }, |
48 | | - { "anim": "shoot_machinegun_while_walking", "px": [8, 0] }, |
49 | | - { "anim": "shoot_machinegun_while_running", "px": [12, 4] } |
| 47 | + { "anim": "shoot_machinegun_while_standing", "px": [6, 3] }, |
| 48 | + { "anim": "shoot_machinegun_while_walking", "px": [10, 3] }, |
| 49 | + { "anim": "shoot_machinegun_while_running", "px": [11, 7] } |
50 | 50 | ], |
51 | 51 | // base params |
52 | 52 | "base_hit_range": 4.5, |
|
68 | 68 | "projectile_object": 75, |
69 | 69 | "projectile_offset": |
70 | 70 | [ |
71 | | - { "anim": "shoot_flamethrower_while_standing", "px": [18, 2] }, |
72 | | - { "anim": "shoot_flamethrower_while_walking", "px": [18, 2] }, |
73 | | - { "anim": "shoot_flamethrower_while_running", "px": [20, 5] } |
| 71 | + { "anim": "shoot_flamethrower_while_standing", "px": [16, 3] }, |
| 72 | + { "anim": "shoot_flamethrower_while_walking", "px": [16, 3] }, |
| 73 | + { "anim": "shoot_flamethrower_while_running", "px": [18, 6] } |
74 | 74 | ], |
75 | 75 | // base params |
76 | 76 | "base_hit_range": 1.1, |
|
0 commit comments