Hello,
Thank you for your work on TostUI. I would like to request additional settings for controlling 3D generation in Trellis2:
- Texture size control - including the option to completely disable texture generation.
- Decimation/reduction control - currently the triangle count is fixed (~300,000 tris), which often removes important details. The ability to set this manually would improve results.
- Voxel settings - if possible, expose voxel-related parameters for more control.
These options would make Trellis much more flexible and allow for higher-quality outputs in different scenarios.
Thank you for considering this.
Hello,
Thank you for your work on TostUI. I would like to request additional settings for controlling 3D generation in Trellis2:
These options would make Trellis much more flexible and allow for higher-quality outputs in different scenarios.
Thank you for considering this.