The Git repository contains the plugin runtime source, build files, release automation, and documentation.
The following data must not be committed:
*.jsonlachievement captures;*.raw.jsonservice responses;- downloaded badge artwork or badge caches;
- compiled
.pachand.pbadgame data; .datand.bakplayer profiles;- plugin logs and crash dumps;
- PRX, ELF, object files, and
dist/output; .patch-backups/, editor state, or OS metadata;- credentials, tokens, account data, or private endpoints.
Before every public commit:
make public-checkGame support may be documented without committing the underlying captured responses or local player data.