Skip to content

Implement optimal 2D background subtraction #197

Description

@tepickering

Algorithms exist to optimally subtract the sky background from 2D spectra that account for optical distortions and other effects. These effects create non-linear relations between spatial/wavelength coordinates and pixel-based detector coordinates. Careful mapping of these effects allow one to build a sky background model with sub-pixel resolution. One such method is described in Kelson (2003). That algorithm should be implemented in specreduce and possible updates explored.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions