-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy patheditor.html
More file actions
449 lines (405 loc) · 16.7 KB
/
Copy patheditor.html
File metadata and controls
449 lines (405 loc) · 16.7 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Capsule — Editor</title>
<style>
html, body { margin: 0; padding: 0; overflow: hidden; background: #15151b; }
canvas { display: block; }
* { font-family: ui-monospace, Menlo, Consolas, monospace; }
#toolbar {
position: fixed; top: 10px; left: 50%; transform: translateX(-50%);
display: flex; gap: 6px; padding: 6px; z-index: 10;
background: rgba(20,20,28,0.85); border: 1px solid #333; border-radius: 8px;
backdrop-filter: blur(6px);
}
#toolbar button {
font-size: 12px; color: #ddd; background: #2a2a36; border: 1px solid #3a3a48;
padding: 6px 10px; border-radius: 5px; cursor: pointer;
}
#toolbar button:hover { background: #353544; }
#toolbar button.active { background: #ff5577; border-color: #ff5577; color: #fff; }
#toolbar .sep { width: 1px; background: #3a3a48; margin: 2px 2px; }
#toolbar #save { background: #2f7d4f; border-color: #2f7d4f; color: #fff; }
#toolbar #save:hover { background: #379459; }
#toolbar #save.dirty { box-shadow: 0 0 0 2px #ffd23f55; }
#panel {
position: fixed; top: 10px; left: 10px; z-index: 10; width: 200px;
background: rgba(20,20,28,0.85); border: 1px solid #333; border-radius: 8px;
backdrop-filter: blur(6px); overflow: hidden;
}
#panel h3 { margin: 0; padding: 8px 10px; font-size: 11px; color: #9aa; background: #22222c; }
#panel .item {
padding: 6px 10px; font-size: 12px; color: #cce; cursor: pointer;
border-top: 1px solid #2a2a34;
}
#panel .item:hover { background: #2a2a36; }
#panel .item.selected { background: #ff557722; color: #fff; }
#hud {
position: fixed; bottom: 10px; left: 10px; z-index: 10;
font-size: 12px; color: #cce; background: rgba(20,20,28,0.85);
border: 1px solid #333; border-radius: 8px; padding: 8px 10px;
white-space: pre; line-height: 1.5; backdrop-filter: blur(6px);
}
#drophint {
position: fixed; inset: 0; z-index: 20; display: none;
align-items: center; justify-content: center; pointer-events: none;
background: rgba(79,214,194,0.12); border: 3px dashed #4fd6c2;
font-size: 20px; color: #4fd6c2;
}
</style>
<script type="importmap">
{
"imports": {
"three": "https://unpkg.com/three@0.171.0/build/three.module.js",
"three/addons/": "https://unpkg.com/three@0.171.0/examples/jsm/"
}
}
</script>
</head>
<body>
<div id="toolbar">
<button id="mode-translate" class="active" title="Move (W)">Move</button>
<button id="mode-rotate" title="Rotate (E)">Rotate</button>
<button id="mode-scale" title="Scale (R)">Scale</button>
<div class="sep"></div>
<button id="add-box">+ Box</button>
<button id="add-sphere">+ Sphere</button>
<button id="add-cylinder">+ Pillar</button>
<div class="sep"></div>
<button id="duplicate" title="Duplicate (D)">Duplicate</button>
<button id="delete" title="Delete (Del)">Delete</button>
<div class="sep"></div>
<button id="open-folder" title="Link the capsule folder so saves & .glb imports write in place">Link Folder</button>
<button id="save" title="Save (Ctrl/Cmd+S)">Save scene.json</button>
</div>
<div id="panel">
<h3>OBJECTS</h3>
<div id="list"></div>
</div>
<div id="hud">click an object to select</div>
<div id="drophint">drop a .glb / .gltf to add it</div>
<script type="module">
// === IMPORTS ===
import * as THREE from 'three';
import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
import { TransformControls } from 'three/addons/controls/TransformControls.js';
import { loadScene, makeProp, createProp, loadModel, writeTransform } from './scene.js';
// === RENDERER & SCENE ===
const renderer = new THREE.WebGLRenderer({ antialias: true });
renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.shadowMap.enabled = true;
document.body.appendChild(renderer.domElement);
const scene = new THREE.Scene();
scene.background = new THREE.Color(0x15151b);
// === CAMERA ===
const camera = new THREE.PerspectiveCamera(60, window.innerWidth / window.innerHeight, 0.1, 200);
camera.position.set(8, 7, 11);
const orbit = new OrbitControls(camera, renderer.domElement);
orbit.target.set(0, 1, 0);
orbit.enableDamping = true;
// === LIGHTS ===
scene.add(new THREE.HemisphereLight(0xffffff, 0x444466, 0.6));
const sun = new THREE.DirectionalLight(0xffffff, 1.2);
sun.position.set(10, 15, 5);
sun.castShadow = true;
sun.shadow.mapSize.set(1024, 1024);
sun.shadow.camera.left = -20; sun.shadow.camera.right = 20;
sun.shadow.camera.top = 20; sun.shadow.camera.bottom = -20;
scene.add(sun);
// === WORLD ===
const ground = new THREE.Mesh(
new THREE.PlaneGeometry(50, 50),
new THREE.MeshStandardMaterial({ color: 0x2a3a2a })
);
ground.rotation.x = -Math.PI / 2;
ground.receiveShadow = true;
scene.add(ground);
scene.add(new THREE.GridHelper(50, 50, 0x444455, 0x2c2c38));
// === EDITOR STATE ===
let sceneData = { player: { position: [0, 0.8, 0], color: '#ff5577' }, props: [] };
const editable = []; // selectable meshes (props + player)
let selected = null;
let dirty = false;
const hud = document.getElementById('hud');
const list = document.getElementById('list');
const saveBtn = document.getElementById('save');
// Gizmo
const gizmo = new TransformControls(camera, renderer.domElement);
gizmo.addEventListener('dragging-changed', (e) => { orbit.enabled = !e.value; });
gizmo.addEventListener('objectChange', () => { syncSelected(); markDirty(); });
scene.add(gizmo.getHelper ? gizmo.getHelper() : gizmo);
// === LOAD ===
loadScene().then(async (data) => {
sceneData = data;
if (!sceneData.props) sceneData.props = [];
// Player as a movable, selectable object.
const playerData = sceneData.player || (sceneData.player = { position: [0, 0.8, 0], color: '#ff5577' });
const player = makeProp({ id: '(player)', kind: 'capsule', size: [0.4, 0.8, 0],
color: playerData.color, position: playerData.position, rotation: [0, 0, 0], scale: [1, 1, 1] });
player.userData.prop = playerData; // writes go straight back to data.player
player.userData.isPlayer = true;
scene.add(player);
editable.push(player);
for (const prop of sceneData.props) {
const mesh = await createProp(prop);
scene.add(mesh);
editable.push(mesh);
}
refreshList();
}).catch((err) => { hud.textContent = 'scene.json not loaded: ' + err.message; });
// === SELECTION ===
const ray = new THREE.Raycaster();
const ptr = new THREE.Vector2();
let downPos = null;
renderer.domElement.addEventListener('pointerdown', (e) => { downPos = [e.clientX, e.clientY]; });
renderer.domElement.addEventListener('pointerup', (e) => {
if (!downPos) return;
const moved = Math.hypot(e.clientX - downPos[0], e.clientY - downPos[1]);
downPos = null;
if (moved > 4) return; // it was a drag, not a click
if (gizmo.dragging) return;
ptr.x = (e.clientX / window.innerWidth) * 2 - 1;
ptr.y = -(e.clientY / window.innerHeight) * 2 + 1;
ray.setFromCamera(ptr, camera);
const hit = ray.intersectObjects(editable, true)[0];
// A GLB hit lands on a child mesh; walk up to the editable root we track.
let obj = hit ? hit.object : null;
while (obj && editable.indexOf(obj) === -1) obj = obj.parent;
select(obj || null);
});
function select(mesh) {
selected = mesh;
if (mesh) gizmo.attach(mesh); else gizmo.detach();
refreshList();
syncSelected();
}
function syncSelected() {
if (!selected) { hud.textContent = 'click an object to select'; return; }
const p = selected.userData.prop;
writeTransform(selected, p);
const id = selected.userData.isPlayer ? '(player)' : p.id;
hud.textContent =
`${id}\n` +
`pos ${fmt(p.position)}\n` +
`rot° ${fmt(p.rotation)}\n` +
`scl ${fmt(p.scale)}`;
}
const fmt = (a) => a ? a.map((n) => String(n).padStart(6)).join(' ') : '';
// === OBJECT LIST ===
function refreshList() {
list.innerHTML = '';
for (const mesh of editable) {
const div = document.createElement('div');
div.className = 'item' + (mesh === selected ? ' selected' : '');
div.textContent = mesh.userData.isPlayer ? '◆ (player)' : '▪ ' + mesh.userData.prop.id;
div.onclick = () => select(mesh);
list.appendChild(div);
}
}
// === TOOLBAR: MODES ===
const modeBtns = {
translate: document.getElementById('mode-translate'),
rotate: document.getElementById('mode-rotate'),
scale: document.getElementById('mode-scale'),
};
function setMode(m) {
gizmo.setMode(m);
for (const k in modeBtns) modeBtns[k].classList.toggle('active', k === m);
}
modeBtns.translate.onclick = () => setMode('translate');
modeBtns.rotate.onclick = () => setMode('rotate');
modeBtns.scale.onclick = () => setMode('scale');
// === TOOLBAR: ADD / DUPLICATE / DELETE ===
let addCounter = 0;
function addProp(kind, size) {
const id = `${kind}-${++addCounter}`;
const inFront = new THREE.Vector3();
camera.getWorldDirection(inFront);
const pos = orbit.target.clone().add(inFront.multiplyScalar(3)).setY(size[1] ? size[1] / 2 : 0.7);
const prop = { id, kind, size, color: '#c9c7d6',
position: [r(pos.x), r(pos.y), r(pos.z)], rotation: [0, 0, 0], scale: [1, 1, 1] };
sceneData.props.push(prop);
const mesh = makeProp(prop);
scene.add(mesh);
editable.push(mesh);
select(mesh);
markDirty();
}
const r = (n) => Math.round(n * 1000) / 1000;
document.getElementById('add-box').onclick = () => addProp('box', [1, 1, 1]);
document.getElementById('add-sphere').onclick = () => addProp('sphere', [0.6, 0, 0]);
document.getElementById('add-cylinder').onclick = () => addProp('cylinder', [0.4, 0.4, 2.5]);
function duplicateSelected() {
if (!selected || selected.userData.isPlayer) return;
const src = selected.userData.prop;
const prop = JSON.parse(JSON.stringify(src));
prop.id = src.id + '-copy';
prop.position = [prop.position[0] + 1, prop.position[1], prop.position[2]];
sceneData.props.push(prop);
const mesh = makeProp(prop);
scene.add(mesh);
editable.push(mesh);
select(mesh);
markDirty();
}
document.getElementById('duplicate').onclick = duplicateSelected;
function deleteSelected() {
if (!selected || selected.userData.isPlayer) return;
const prop = selected.userData.prop;
sceneData.props = sceneData.props.filter((p) => p !== prop);
editable.splice(editable.indexOf(selected), 1);
scene.remove(selected);
selected.traverse((o) => {
if (!o.isMesh) return;
o.geometry.dispose();
(Array.isArray(o.material) ? o.material : [o.material]).forEach((m) => m.dispose());
});
gizmo.detach();
selected = null;
refreshList();
syncSelected();
markDirty();
}
document.getElementById('delete').onclick = deleteSelected;
// === FILE SYSTEM (File System Access API, with download fallback) ===
// Linking the capsule folder lets saves and .glb imports write in place. Without it,
// scene.json still saves (single-file picker / download) but GLB bytes can't be written.
let dirHandle = null;
let fileHandle = null; // fallback single-file handle for scene.json
const pendingAssets = []; // { relPath, blob } waiting for a linked folder
function markDirty() { dirty = true; saveBtn.classList.add('dirty'); }
document.getElementById('open-folder').onclick = async () => {
if (!window.showDirectoryPicker) { flash('folder access needs a Chromium browser or Electron'); return; }
try {
dirHandle = await window.showDirectoryPicker({ id: 'capsule', mode: 'readwrite' });
await flushAssets();
flash(`folder linked ✓ (${pendingAssets.length ? 'assets pending' : 'ready'})`);
} catch (err) { if (err.name !== 'AbortError') flash('link failed: ' + err.message); }
};
// Write a file at a relative path inside the linked folder, creating subdirs as needed.
async function writeFile(root, relPath, blob) {
const parts = relPath.split('/');
let dir = root;
for (let i = 0; i < parts.length - 1; i++) dir = await dir.getDirectoryHandle(parts[i], { create: true });
const fh = await dir.getFileHandle(parts[parts.length - 1], { create: true });
const w = await fh.createWritable();
await w.write(blob);
await w.close();
}
async function flushAssets() {
if (!dirHandle) return;
for (const a of pendingAssets.splice(0)) await writeFile(dirHandle, a.relPath, a.blob);
}
async function save() {
syncSelected();
const json = JSON.stringify(sceneData, null, 2) + '\n';
try {
if (dirHandle) {
await flushAssets();
await writeFile(dirHandle, 'scene.json', new Blob([json], { type: 'application/json' }));
} else if (window.showSaveFilePicker) {
if (pendingAssets.length) flash('note: Link Folder to write the dropped .glb files');
if (!fileHandle) {
fileHandle = await window.showSaveFilePicker({
suggestedName: 'scene.json',
types: [{ description: 'Capsule scene', accept: { 'application/json': ['.json'] } }],
});
}
const w = await fileHandle.createWritable();
await w.write(json);
await w.close();
} else {
const a = document.createElement('a');
a.href = URL.createObjectURL(new Blob([json], { type: 'application/json' }));
a.download = 'scene.json';
a.click();
URL.revokeObjectURL(a.href);
}
dirty = false;
saveBtn.classList.remove('dirty');
flash('saved ✓');
} catch (err) {
if (err.name !== 'AbortError') flash('save failed: ' + err.message);
}
}
saveBtn.onclick = save;
function flash(msg) {
const prev = hud.textContent;
hud.textContent = msg;
setTimeout(() => { if (hud.textContent === msg) syncSelected(); }, 1200);
}
// === KEYBOARD ===
addEventListener('keydown', (e) => {
if (e.key === 'w' || e.key === 'W') setMode('translate');
else if (e.key === 'e' || e.key === 'E') setMode('rotate');
else if (e.key === 'r' || e.key === 'R') setMode('scale');
else if (e.key === 'd' || e.key === 'D') duplicateSelected();
else if (e.key === 'Delete' || e.key === 'Backspace') deleteSelected();
else if (e.key === 'Escape') select(null);
else if ((e.metaKey || e.ctrlKey) && (e.key === 's' || e.key === 'S')) { e.preventDefault(); save(); }
});
// === GLB DROP (asset import) ===
const drophint = document.getElementById('drophint');
addEventListener('dragover', (e) => { e.preventDefault(); drophint.style.display = 'flex'; });
addEventListener('dragleave', (e) => { if (e.target === document.documentElement) drophint.style.display = 'none'; });
addEventListener('drop', async (e) => {
e.preventDefault();
drophint.style.display = 'none';
const file = [...(e.dataTransfer?.files || [])].find((f) => /\.(glb|gltf)$/i.test(f.name));
if (!file) { flash('drop a .glb or .gltf file'); return; }
const url = URL.createObjectURL(file);
const base = file.name.replace(/\.(glb|gltf)$/i, '');
const relPath = 'assets/models/' + file.name;
const prop = { id: `${base}-${++addCounter}`, kind: 'model', src: './' + relPath,
position: [0, 0, 0], rotation: [0, 0, 0], scale: [1, 1, 1] };
let obj;
try { obj = await loadModel(prop, url); }
catch (err) { flash('could not load ' + file.name + ': ' + err.message); URL.revokeObjectURL(url); return; }
URL.revokeObjectURL(url);
normalizeAndGround(obj, prop); // sane scale + sit on the floor in front of camera
writeTransform(obj, prop);
sceneData.props.push(prop);
scene.add(obj);
editable.push(obj);
select(obj);
markDirty();
// Queue the bytes; write now if a folder is linked, else on next save after linking.
pendingAssets.push({ relPath, blob: new Blob([await file.arrayBuffer()]) });
if (dirHandle) { await flushAssets(); flash(`added ${file.name} → assets/models/`); }
else flash(`added ${file.name} — click Link Folder, then Save to write the .glb`);
});
// Scale a freshly loaded model toward ~2.5 units and rest its base on the ground,
// positioned a few meters in front of the camera target.
function normalizeAndGround(obj, prop) {
let box = new THREE.Box3().setFromObject(obj);
const size = box.getSize(new THREE.Vector3());
const maxDim = Math.max(size.x, size.y, size.z) || 1;
let s = 1;
if (maxDim > 3) s = 2.5 / maxDim;
else if (maxDim < 0.4) s = 1 / maxDim;
obj.scale.setScalar(r(s));
const front = new THREE.Vector3();
camera.getWorldDirection(front); front.y = 0; front.normalize();
const target = orbit.target.clone().add(front.multiplyScalar(3));
obj.position.set(r(target.x), 0, r(target.z));
obj.updateMatrixWorld(true);
box = new THREE.Box3().setFromObject(obj);
obj.position.y = r(-box.min.y); // lift so the lowest point sits at y=0
}
// === RENDER LOOP ===
renderer.setAnimationLoop(() => {
orbit.update();
renderer.render(scene, camera);
});
// === RESIZE HANDLER ===
addEventListener('resize', () => {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
});
</script>
</body>
</html>