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Split Alchemy Table causes crash #2193

Description

@KrazyMiner001

Description:
The invisible half of the Alchemy Table causes a crash if interacted with when it is not next to the visible half.

What Happens:
When the invisible part of the Alchemy Table is right-clicked when it is separated from the other half, the game crashes due to a NullPointerException caused by this.tileTable being null at wayoftime.bloodmagic.client.screens.ScreenAlchemyTable.getCookProgressScaled(ScreenAlchemyTable.java:153).

What You Expected to Happen:
The game not to crash, possibly an error to be explained in chat, or some other error handling to occur.

Steps to Reproduce

  1. Place an Alchemy Table
  2. Separate the 2 blocks (the Draconic Harness from Draconic Additions can do this)
  3. Right-click on the invisible half of the table

Crash Report
crash.txt

Activity

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