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com.unity.netcode.gameobjects/CHANGELOG.md
@@ -6,6 +6,10 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/)
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Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com).
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+### Fixed
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+
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+- Fixed: Hosting again after failing to host now works correctly
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## [1.0.0-pre.8] - 2022-04-27
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### Changed
com.unity.netcode.gameobjects/Runtime/Core/NetworkManager.cs
@@ -1175,6 +1175,8 @@ public void Shutdown(bool discardMessageQueue = false)
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m_ShuttingDown = true;
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m_StopProcessingMessages = discardMessageQueue;
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}
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+ NetworkConfig.NetworkTransport.OnTransportEvent -= HandleRawTransportPoll;
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internal void ShutdownInternal()
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