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Change active input handling to "Both"
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com.unity.template-hd/ProjectSettings/ProjectSettings.asset

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -721,7 +721,7 @@ PlayerSettings:
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m_VersionName:
722722
apiCompatibilityLevel: 6
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captureStartupLogs: {}
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activeInputHandler: 1
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activeInputHandler: 2
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windowsGamepadBackendHint: 0
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cloudProjectId:
727727
framebufferDepthMemorylessMode: 0

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