Commit c7a892c
Unify SRP default resource access to new internal GraphicsSettings API
This PR addresses [GFXFOUND-318](https://jira.unity3d.com/browse/GFXFOUND-318)
The PR unifies accessing of RP Default Resources while avoiding breaking API or adding new API surface. It is a necessary step in preparation to future architectural changes.
- Add module-internal `DefaultMaterialType` and `DefaultShaderType`
- Add module-internal `GraphicsSettings.GetDefaultMaterial` and `GraphicsSettings.GetDefaultShader` APIs
- Remove URP's own `Universal.DefaultMaterialType`
- Retrieve `Sprite-Lit-Default.shader` through the default material reference
- Cleanup ScriptableRendererContext, remove all string-based scripting invocations1 parent 00c9099 commit c7a892c
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- Packages/com.unity.render-pipelines.universal/Runtime
- 2D
- Data
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