Commit c581435
Ensure _DecalLayerMaskFromDecal is allocated with enough size for instancing
This PR fixes an issue where the following error was being spawned on the console when enabling the instancing property of a *Decal* `Material` at runtime:
```"Property (_DecalLayerMaskFromDecal) exceeds previous array size (250 vs 1). Cap to previous size. Restart Unity to recreate the arrays."```
This happened because this `MaterialPropertyBlock` property only gets reallocated at domain-reload, which creates an issue when passing from regular drawing (size `1`) to instanced drawing (size `250`) at runtime.1 parent cf2a1ac commit c581435
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- Packages/com.unity.render-pipelines.universal/Runtime/Decal/Entities
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