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Tests/SRPTests/Projects/VisualEffectGraph_HDRP/Assets/AllTests/Editor/Tests Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -441,7 +441,7 @@ public IEnumerator Create_Prefab_Modify_And_Expect_No_Override()
441441 [ SerializeField ] private GameObject m_Prefab_CreatePrefab_And_Disable_Root_Then_Modify_Exposed_Finally_Renable ;
442442 private static readonly string m_Exposed_name_CreatePrefab_And_Disable_Root_Then_Modify_Exposed_Finally_Renable = "mlkj" ;
443443
444- [ UnityTest , Timeout ( 500 * 1000 ) /* Increase timeout due to UUM-42516 */ ]
444+ [ UnityTest ]
445445 public IEnumerator CreatePrefab_And_Disable_Root_Then_Modify_Exposed_Finally_Renable_Root ( )
446446 {
447447 //Cover case 1230230 : VFX parameters are not set when the gameobject is immediately deactivated and is not selected in the Hierarchy
@@ -464,11 +464,7 @@ public IEnumerator CreatePrefab_And_Disable_Root_Then_Modify_Exposed_Finally_Ren
464464
465465 m_Prefab_CreatePrefab_And_Disable_Root_Then_Modify_Exposed_Finally_Renable = prefabInstanceObject ;
466466
467- var stopWatch = new System . Diagnostics . Stopwatch ( ) ;
468- stopWatch . Start ( ) ;
469467 yield return new EnterPlayMode ( false ) ;
470- stopWatch . Stop ( ) ;
471- Debug . LogFormat ( "EnterPlayMode duration: {0} (see UUM-42516)" , stopWatch . Elapsed ) ;
472468
473469 var exposedExpectedValue = 43000u ;
474470 var exposedName = m_Exposed_name_CreatePrefab_And_Disable_Root_Then_Modify_Exposed_Finally_Renable ;
@@ -492,11 +488,7 @@ public IEnumerator CreatePrefab_And_Disable_Root_Then_Modify_Exposed_Finally_Ren
492488
493489 Assert . AreEqual ( exposedExpectedValue , vfx . GetUInt ( exposedName ) ) ;
494490
495- stopWatch . Start ( ) ;
496491 yield return new ExitPlayMode ( ) ;
497- stopWatch . Stop ( ) ;
498- Debug . LogFormat ( "ExitPlayMode duration: {0} (see UUM-42516)" , stopWatch . Elapsed ) ;
499-
500492 m_Prefab_CreatePrefab_And_Disable_Root_Then_Modify_Exposed_Finally_Renable = null ;
501493 }
502494
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