Commit 199e75c
UUM-48035: Fixed compiler error when using
This PR fixes the compiler error, described in UUM-48035, when using `single` precision:
```
Shader error in 'Lights Receiver URP/LightsReceiver': Program 'frag', error X8000: D3D11 Internal Compiler Error: Invalid Bytecode: Incompatible min precision type for operand #3 of opcode #40 (counts are 1-based). Expected int or uint. at line 47 (on metal)
```single precision caused from LightingSpecular
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