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Copy pathCOUNTERnewfefe.lua
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2055 lines (1923 loc) · 80.8 KB
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--Converted with ttyyuu12345's model to script plugin v4
function sandbox(var,func)
local env = getfenv(func)
local newenv = setmetatable({},{
__index = function(self,k)
if k=="script" then
return var
else
return env[k]
end
end,
})
setfenv(func,newenv)
return func
end
cors = {}
mas = Instance.new("Model",game:GetService("Lighting"))
Beam0 = Instance.new("Beam")
LocalScript1 = Instance.new("LocalScript")
SphereHandleAdornment2 = Instance.new("SphereHandleAdornment")
Model3 = Instance.new("Actor")
Model4 = Instance.new("Actor")
Model5 = Instance.new("Actor")
Model6 = Instance.new("Actor")
Shirt7 = Instance.new("Shirt")
ForceField8 = Instance.new("ForceField")
Humanoid9 = Instance.new("Humanoid")
Model10 = Instance.new("Actor")
Part11 = Instance.new("Part")
Part12 = Instance.new("Part")
Part13 = Instance.new("Part")
Part14 = Instance.new("Part")
SpecialMesh15 = Instance.new("SpecialMesh")
Part16 = Instance.new("Part")
SpecialMesh17 = Instance.new("SpecialMesh")
Part18 = Instance.new("Part")
SpecialMesh19 = Instance.new("SpecialMesh")
Part20 = Instance.new("Part")
SpecialMesh21 = Instance.new("SpecialMesh")
Part22 = Instance.new("Part")
SpecialMesh23 = Instance.new("SpecialMesh")
Part24 = Instance.new("Part")
Part25 = Instance.new("Part")
Part26 = Instance.new("Part")
Part27 = Instance.new("Part")
Part28 = Instance.new("Part")
Part29 = Instance.new("Part")
Pants30 = Instance.new("Pants")
Part31 = Instance.new("Part")
SpecialMesh32 = Instance.new("SpecialMesh")
Texture33 = Instance.new("Texture")
Part34 = Instance.new("Part")
SpecialMesh35 = Instance.new("SpecialMesh")
Texture36 = Instance.new("Texture")
Folder37 = Instance.new("Folder")
Motor6D38 = Instance.new("Motor6D")
Motor6D39 = Instance.new("Motor6D")
Motor6D40 = Instance.new("Motor6D")
Motor6D41 = Instance.new("Motor6D")
Motor6D42 = Instance.new("Motor6D")
Motor6D43 = Instance.new("Motor6D")
Weld44 = Instance.new("Weld")
Weld45 = Instance.new("Weld")
Weld46 = Instance.new("Weld")
Weld47 = Instance.new("Weld")
Weld48 = Instance.new("Weld")
Weld49 = Instance.new("Weld")
Weld50 = Instance.new("Weld")
Weld51 = Instance.new("Weld")
Weld52 = Instance.new("Weld")
Part53 = Instance.new("Part")
Part54 = Instance.new("Part")
Trail55 = Instance.new("Trail")
Beam0.Name = "NeonBeam"
Beam0.Parent = mas
Beam0.FaceCamera = true
Beam0.LightEmission = 1
Beam0.LightInfluence = 1
Beam0.Segments = 5
Beam0.Transparency = NumberSequence.new(0,0)
Beam0.Width0 = 0.20000000298023224
Beam0.Width1 = 0.20000000298023224
LocalScript1.Name = "Replicate"
LocalScript1.Enabled = false
table.insert(cors,sandbox(LocalScript1,function()
local ID = script:GetAttribute("ID")
local EN = script:GetAttribute("EventName")
script.Disabled = true
function Randomstring(Len)
local String = ""
for i=1,Len or math.random(5,20) do
local Tbl = {
char(math.random(65,90)),
string.char(math.random(97,122)),
string.char(math.random(48,57))
}
String = String..Tbl[math.random(1,#Tbl)]
end
return String
end
local plr = game:GetService("Players").LocalPlayer
local mouse = plr:GetMouse()
local StoredMovement = CFrame.new(0,5,0)
local Keys = {w = false,a = false,s = false,d = false}
local Event = nil
local CameraSubject = nil
local CameraRotation = Vector2.new(0, 0)
local CameraZoom = 15
function FireServer(...)
if Event and Event ~= nil then
Event:FireServer(...)
end
end
function ClientConnect(Event)
Event.OnClientEvent:Connect(function(type,data)
if type == "SetCS" then
CameraSubject = data[1]
end
end)
end
for _,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteEvent") and v.Name == EN then
Event = v
ClientConnect(Event)
end
end
game.DescendantAdded:Connect(function(d)
if d:IsA("RemoteEvent") and d.Name == EN then
Event = d
ClientConnect(Event)
end
end)
if plr.UserId == ID then
local FirstClick = false
mouse.Button1Down:Connect(function()
FirstClick = true
if not FirstClick then
FireServer("Shoot",{mouse.Hit})
end
end)
mouse.KeyDown:Connect(function(k)
Keys[k] = true
if k == "q" then
FireServer("RefitChar",{})
elseif k == "e" then
FireServer("RefitOther",{})
if workspace.CurrentCamera then
workspace.CurrentCamera:remove()
task.wait()task.wait()
workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
end
elseif k == "r" then
StoredMovement = CFrame.new(0,5,0)
FireServer("SetMovement",{StoredMovement,true})
elseif k == "b" then
FireServer("Lego",{})
elseif k == "v" then
FireServer("Kaboom",{})
end
end)
mouse.KeyUp:Connect(function(k)
Keys[k] = false
end)
plr.Chatted:Connect(function(msg)
FireServer("ChatFunc",{msg})
end)
game:GetService("UserInputService").InputChanged:Connect(function(Input,Ignore)
if Input.UserInputType == Enum.UserInputType.MouseWheel then
if Ignore then return end
if Input.Position.Z > 0 then
if CameraZoom > 1 then
CameraZoom = CameraZoom*.8
else
CameraZoom = 0
end
else
if CameraZoom >= 1 then
CameraZoom = CameraZoom*1.25
else
CameraZoom = 1
end
end
end
end)
game:GetService("RunService").RenderStepped:Connect(function()
local OldCF = StoredMovement
if Keys.w then
StoredMovement = StoredMovement*CFrame.new(0,0,-1) end
if Keys.s then
StoredMovement = StoredMovement*CFrame.new(0,0,1) end
if Keys.a then
StoredMovement = StoredMovement*CFrame.new(-1,0,0) end
if Keys.d then
StoredMovement = StoredMovement*CFrame.new(1,0,0)
end
StoredMovement = CFrame.new(StoredMovement.Position,StoredMovement.Position+workspace.CurrentCamera.CFrame.LookVector)
local NewCFrame = CFrame.new(OldCF.p,StoredMovement.p)
if (StoredMovement.X ~= OldCF.X or StoredMovement.Z ~= OldCF.Z) then
FireServer("SetMovement",{NewCFrame,true})
else
FireServer("SetMovement",{StoredMovement,false})
end
FireServer("Update",{workspace.CurrentCamera.CFrame, workspace.CurrentCamera.CoordinateFrame, mouse.Hit, mouse.Target})
workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
plr.CameraMaxZoomDistance = math.huge
plr.CameraMinZoomDistance = 0
workspace.CurrentCamera.FieldOfView = 70
pcall(function() workspace.CurrentCamera:ClearAllChildren() end)
local MouseDelta = game:GetService("UserInputService"):GetMouseDelta()*(UserSettings():GetService("UserGameSettings").MouseSensitivity)
if CameraZoom == 0 then
game:GetService("UserInputService").MouseBehavior = Enum.MouseBehavior.LockCenter
CameraRotation = CameraRotation - Vector2.new((CameraRotation.Y > 90 or CameraRotation.Y < -90) and -MouseDelta.X or MouseDelta.X,MouseDelta.Y)
elseif game:GetService("UserInputService"):IsMouseButtonPressed(Enum.UserInputType.MouseButton2) then
game:GetService("UserInputService").MouseBehavior = Enum.MouseBehavior.LockCurrentPosition
CameraRotation = CameraRotation - Vector2.new((CameraRotation.Y > 90 or CameraRotation.Y < -90) and -MouseDelta.X or MouseDelta.X,MouseDelta.Y)
else
game:GetService("UserInputService").MouseBehavior = Enum.MouseBehavior.Default
end
CameraRotation = Vector2.new(CameraRotation.X > 180 and CameraRotation.X-360 or CameraRotation.X < -180 and CameraRotation.X+360 or CameraRotation.X,math.clamp(CameraRotation.Y,-81,81))
local NewAngles = CFrame.Angles(0,math.rad(CameraRotation.X),0)*CFrame.Angles(math.rad(CameraRotation.Y),0,0)
local CameraCFrame = NewAngles+CameraSubject.CFrame.Position+NewAngles*Vector3.new(0,0,CameraZoom)
workspace.CurrentCamera.CFrame = CameraCFrame
workspace.CurrentCamera.Focus = CameraCFrame*CFrame.new(0,0,-CameraZoom)
end)
end
local Player = game.Players.LocalPlayer
end))
LocalScript1.Disabled = true
SphereHandleAdornment2.Name = "Adornment"
SphereHandleAdornment2.Parent = LocalScript1
SphereHandleAdornment2.Color3 = Color3.new(0.0509804, 0.411765, 0.67451)
SphereHandleAdornment2.AlwaysOnTop = true
Model3.Name = "Character"
Model3.Parent = mas
Model3.PrimaryPart = Part24
Model4.Name = "J4x3aBGHEO6PW8PYFnv0B6XifwD29nu33wX01i57t9R55k"
Model4.Parent = Model3
Model5.Name = "Speaker"
Model5.Parent = Model4
Model6.Name = "Cannon"
Model6.Parent = Model5
Shirt7.Name = "SuitShirt"
Shirt7.Parent = Model6
Shirt7.ShirtTemplate = "rbxassetid://5222212137"
ForceField8.Name = "FF"
ForceField8.Parent = Model6
ForceField8.Visible = false
Humanoid9.Parent = Model6
Humanoid9.LeftLeg = Part26
Humanoid9.RightLeg = Part28
Humanoid9.Torso = Part24
Model10.Name = "Railgun"
Model10.Parent = Model6
Part11.Name = "Joint"
Part11.Parent = Model10
Part11.CFrame = CFrame.new(-52.9758949, 3.00000334, -59.3918266, 1, -1.06855097e-07, 1.7791568e-07, 1.06854941e-07, 0.999999881, -5.66156189e-07, -1.77915112e-07, 5.66157325e-07, 1)
Part11.Position = Vector3.new(-52.975894927978516, 3.0000033378601074, -59.39182662963867)
Part11.Transparency = 1
Part11.Size = Vector3.new(1.0039602518081665, 1.0039602518081665, 1.0039602518081665)
Part11.BottomSurface = Enum.SurfaceType.Smooth
Part11.Locked = true
Part11.TopSurface = Enum.SurfaceType.Smooth
Part12.Name = "Hole2"
Part12.Parent = Model10
Part12.CFrame = CFrame.new(-52.9770241, 4.53818321, -66.5339737, 3.57059321e-06, -4.12626332e-06, -1.00000143, -6.02019645e-06, 0.999999166, -4.17970023e-06, 1.00000072, 6.25827624e-06, 3.66961467e-06)
Part12.Orientation = Vector3.new(0, -90, 0)
Part12.Position = Vector3.new(-52.97702407836914, 4.538183212280273, -66.53397369384766)
Part12.Rotation = Vector3.new(0, -90, 0)
Part12.Transparency = 1
Part12.Size = Vector3.new(0.20079202950000763, 0.20079202950000763, 0.20079202950000763)
Part12.BottomSurface = Enum.SurfaceType.Smooth
Part12.Locked = true
Part12.TopSurface = Enum.SurfaceType.Smooth
Part13.Name = "Hole"
Part13.Parent = Model10
Part13.CFrame = CFrame.new(-52.977005, 4.53814888, -62.7339973, 8.46841672e-08, -8.01440478e-08, -1.00000143, -4.76930609e-07, 0.999999166, -1.3356879e-07, 1.00000072, 7.14987664e-07, 1.8373413e-07)
Part13.Orientation = Vector3.new(0, -90, 0)
Part13.Position = Vector3.new(-52.97700500488281, 4.538148880004883, -62.7339973449707)
Part13.Rotation = Vector3.new(0, -90, 0)
Part13.Transparency = 1
Part13.Size = Vector3.new(0.20079202950000763, 0.20079202950000763, 0.20079202950000763)
Part13.BottomSurface = Enum.SurfaceType.Smooth
Part13.Locked = true
Part13.TopSurface = Enum.SurfaceType.Smooth
Part14.Name = "Base"
Part14.Parent = Model10
Part14.CFrame = CFrame.new(-52.9758339, 4.30517292, -61.5000648, 5.39004286e-05, 3.9568873e-05, -1.00000048, -0.707085967, 0.707127154, -1.01453643e-05, 0.707127452, 0.707086384, 6.6126071e-05)
Part14.Orientation = Vector3.new(0.0010000000474974513, -89.99600219726562, -44.99800109863281)
Part14.Position = Vector3.new(-52.975833892822266, 4.305172920227051, -61.500064849853516)
Part14.Rotation = Vector3.new(44.99800109863281, -90, 0)
Part14.Color = Color3.new(0, 0, 0)
Part14.Size = Vector3.new(9.361000061035156, 8.616000175476074, 1.4739999771118164)
Part14.BottomSurface = Enum.SurfaceType.Smooth
Part14.BrickColor = BrickColor.new("Really black")
Part14.Locked = true
Part14.TopSurface = Enum.SurfaceType.Smooth
Part14.brickColor = BrickColor.new("Really black")
SpecialMesh15.Parent = Part14
SpecialMesh15.MeshId = "rbxassetid://6080721391"
SpecialMesh15.Scale = Vector3.new(2, 2, 2)
SpecialMesh15.MeshType = Enum.MeshType.FileMesh
Part16.Name = "GunAdditions"
Part16.Parent = Model10
Part16.CFrame = CFrame.new(-52.9788933, 4.20000315, -58.8718262, -1, -1.06855097e-07, -3.28911483e-07, -1.06855026e-07, 0.999999881, 5.66156189e-07, 3.28910915e-07, 5.66157325e-07, -1)
Part16.Orientation = Vector3.new(0, 180, 0)
Part16.Position = Vector3.new(-52.9788932800293, 4.200003147125244, -58.871826171875)
Part16.Rotation = Vector3.new(180, 0, 180)
Part16.Color = Color3.new(0, 0, 0)
Part16.Size = Vector3.new(4, 1, 2)
Part16.BottomSurface = Enum.SurfaceType.Smooth
Part16.BrickColor = BrickColor.new("Really black")
Part16.Locked = true
Part16.TopSurface = Enum.SurfaceType.Smooth
Part16.brickColor = BrickColor.new("Really black")
SpecialMesh17.Parent = Part16
SpecialMesh17.MeshId = "rbxassetid://18494357855"
SpecialMesh17.MeshType = Enum.MeshType.FileMesh
Part18.Name = "Head"
Part18.Parent = Model6
Part18.CFrame = CFrame.new(-54.4759216, 4.5, -59.3918457, 1, -1.23648948e-13, 2.55795385e-13, -1.23648948e-13, 1, 5.1159077e-13, 2.55795385e-13, 5.1159077e-13, 1)
Part18.Position = Vector3.new(-54.475921630859375, 4.5, -59.391845703125)
Part18.Transparency = 1
Part18.Size = Vector3.new(2, 1, 1)
Part18.BottomSurface = Enum.SurfaceType.Smooth
Part18.Locked = true
Part18.TopSurface = Enum.SurfaceType.Smooth
SpecialMesh19.Parent = Part18
SpecialMesh19.Scale = Vector3.new(1.25, 1.25, 1.25)
Part20.Name = "Ultra Fabulous Hair"
Part20.Parent = Part18
Part20.CFrame = CFrame.new(-54.3075867, 4.99999857, -59.3918152, -1.0000006, 4.58165808e-08, 1.00349752e-07, -4.88069993e-08, 1.00000048, 5.58788429e-08, -7.42732311e-08, -5.58788429e-08, -1.00000072)
Part20.Orientation = Vector3.new(0, 180, 0)
Part20.Position = Vector3.new(-54.307586669921875, 4.999998569488525, -59.391815185546875)
Part20.Rotation = Vector3.new(180, 0, 180)
Part20.Color = Color3.new(0, 0, 0)
Part20.Size = Vector3.new(4, 1, 2)
Part20.BottomSurface = Enum.SurfaceType.Smooth
Part20.BrickColor = BrickColor.new("Really black")
Part20.Locked = true
Part20.TopSurface = Enum.SurfaceType.Smooth
Part20.brickColor = BrickColor.new("Really black")
SpecialMesh21.Parent = Part20
SpecialMesh21.MeshId = "rbxassetid://5589314244"
SpecialMesh21.MeshType = Enum.MeshType.FileMesh
Part22.Name = "Outer"
Part22.Parent = Part18
Part22.CFrame = CFrame.new(-54.4740906, 4.49999905, -59.3822212, -1, -1.23648948e-13, -8.74230324e-08, 1.23648989e-13, 1, -5.1159077e-13, 8.74225208e-08, 5.1159077e-13, -1)
Part22.Orientation = Vector3.new(0, 180, 0)
Part22.Position = Vector3.new(-54.474090576171875, 4.499999046325684, -59.38222122192383)
Part22.Rotation = Vector3.new(180, 0, 180)
Part22.Size = Vector3.new(4, 1, 2)
Part22.BottomSurface = Enum.SurfaceType.Smooth
Part22.Locked = true
Part22.TopSurface = Enum.SurfaceType.Smooth
SpecialMesh23.Parent = Part22
SpecialMesh23.MeshId = "rbxassetid://18494627709"
SpecialMesh23.MeshType = Enum.MeshType.FileMesh
Part24.Name = "HumanoidRootPart"
Part24.Parent = Model6
Part24.CFrame = CFrame.new(-54.4759216, 3, -59.3918457, 1, -1.23648948e-13, 2.55795385e-13, -1.23648948e-13, 1, 5.1159077e-13, 2.55795385e-13, 5.1159077e-13, 1)
Part24.Position = Vector3.new(-54.475921630859375, 3, -59.391845703125)
Part24.Transparency = 1
Part24.Size = Vector3.new(2, 2, 1)
Part24.Anchored = true
Part24.BottomSurface = Enum.SurfaceType.Smooth
Part24.Locked = true
Part24.TopSurface = Enum.SurfaceType.Smooth
Part25.Name = "Left Arm"
Part25.Parent = Model6
Part25.CFrame = CFrame.new(-55.9759216, 3, -59.3918457, 1, -1.23648935e-13, 2.55795385e-13, -1.23648948e-13, 0.999999881, 5.1159077e-13, 2.55795385e-13, 5.11590716e-13, 1)
Part25.Position = Vector3.new(-55.975921630859375, 3, -59.391845703125)
Part25.Size = Vector3.new(1, 2, 1)
Part25.BottomSurface = Enum.SurfaceType.Smooth
Part25.CanCollide = false
Part25.Locked = true
Part25.TopSurface = Enum.SurfaceType.Smooth
Part26.Name = "Left Leg"
Part26.Parent = Model6
Part26.CFrame = CFrame.new(-54.9759216, 1.00000012, -59.3918457, 1, -1.23648935e-13, 2.55795385e-13, -1.23648948e-13, 0.999999881, 5.1159077e-13, 2.55795385e-13, 5.11590716e-13, 1)
Part26.Position = Vector3.new(-54.975921630859375, 1.0000001192092896, -59.391845703125)
Part26.Size = Vector3.new(1, 2, 1)
Part26.BottomSurface = Enum.SurfaceType.Smooth
Part26.CanCollide = false
Part26.Locked = true
Part26.TopSurface = Enum.SurfaceType.Smooth
Part27.Name = "Right Arm"
Part27.Parent = Model6
Part27.CFrame = CFrame.new(-52.9759216, 3, -59.3918457, 1, -1.23648935e-13, 2.55795385e-13, -1.23648948e-13, 0.999999881, 5.1159077e-13, 2.55795385e-13, 5.11590716e-13, 1)
Part27.Position = Vector3.new(-52.975921630859375, 3, -59.391845703125)
Part27.Size = Vector3.new(1, 2, 1)
Part27.BottomSurface = Enum.SurfaceType.Smooth
Part27.CanCollide = false
Part27.Locked = true
Part27.TopSurface = Enum.SurfaceType.Smooth
Part28.Name = "Right Leg"
Part28.Parent = Model6
Part28.CFrame = CFrame.new(-53.9759216, 1.00000012, -59.3918457, 1, -1.23648935e-13, 2.55795385e-13, -1.23648948e-13, 0.999999881, 5.1159077e-13, 2.55795385e-13, 5.11590716e-13, 1)
Part28.Position = Vector3.new(-53.975921630859375, 1.0000001192092896, -59.391845703125)
Part28.Size = Vector3.new(1, 2, 1)
Part28.BottomSurface = Enum.SurfaceType.Smooth
Part28.CanCollide = false
Part28.Locked = true
Part28.TopSurface = Enum.SurfaceType.Smooth
Part29.Name = "Torso"
Part29.Parent = Model6
Part29.CFrame = CFrame.new(-54.4759216, 3, -59.3918457, 1, -1.23648948e-13, 2.55795385e-13, -1.23648948e-13, 1, 5.1159077e-13, 2.55795385e-13, 5.1159077e-13, 1)
Part29.Position = Vector3.new(-54.475921630859375, 3, -59.391845703125)
Part29.Size = Vector3.new(2, 2, 1)
Part29.BottomSurface = Enum.SurfaceType.Smooth
Part29.Locked = true
Part29.TopSurface = Enum.SurfaceType.Smooth
Pants30.Name = "SuitPants"
Pants30.Parent = Model6
Pants30.PantsTemplate = "rbxassetid://5222221108"
Part31.Name = "NeonParts"
Part31.Parent = Model5
Part31.CFrame = CFrame.new(-54.4758987, 4.49999905, -59.3918228, 1.00000072, 5.67669147e-08, -1.69963457e-08, 5.68323948e-08, 1.0000006, -7.82305989e-08, -1.72292687e-08, -7.8230606e-08, 1.00000083)
Part31.Position = Vector3.new(-54.47589874267578, 4.499999046325684, -59.391822814941406)
Part31.Color = Color3.new(1, 1, 1)
Part31.Size = Vector3.new(4, 1, 2)
Part31.BottomSurface = Enum.SurfaceType.Smooth
Part31.BrickColor = BrickColor.new("Institutional white")
Part31.Locked = true
Part31.Material = Enum.Material.Neon
Part31.TopSurface = Enum.SurfaceType.Smooth
Part31.brickColor = BrickColor.new("Institutional white")
SpecialMesh32.Parent = Part31
SpecialMesh32.MeshId = "rbxassetid://18494546634"
SpecialMesh32.VertexColor = Vector3.new(255, 255, 255)
SpecialMesh32.MeshType = Enum.MeshType.FileMesh
Texture33.Parent = Part31
Texture33.Texture = "rbxassetid://703387192"
Texture33.Face = Enum.NormalId.Right
Texture33.Color3 = Color3.new(39.2157, 39.2157, 39.2157)
Part34.Name = "NeonParts"
Part34.Parent = Model5
Part34.CFrame = CFrame.new(-52.9758949, 4.46900368, -60.651825, -1, -1.06855097e-07, -2.69198779e-08, -1.06854856e-07, 0.999999881, 5.66156189e-07, 2.69193094e-08, 5.66157325e-07, -1)
Part34.Orientation = Vector3.new(0, 180, 0)
Part34.Position = Vector3.new(-52.975894927978516, 4.469003677368164, -60.651824951171875)
Part34.Rotation = Vector3.new(180, 0, 180)
Part34.Color = Color3.new(1, 1, 1)
Part34.Size = Vector3.new(2.000999927520752, 2.2139999866485596, 8.927000045776367)
Part34.BottomSurface = Enum.SurfaceType.Smooth
Part34.BrickColor = BrickColor.new("Institutional white")
Part34.Locked = true
Part34.Material = Enum.Material.Neon
Part34.TopSurface = Enum.SurfaceType.Smooth
Part34.brickColor = BrickColor.new("Institutional white")
SpecialMesh35.Parent = Part34
SpecialMesh35.MeshId = "rbxassetid://18494164368"
SpecialMesh35.VertexColor = Vector3.new(255, 255, 255)
SpecialMesh35.MeshType = Enum.MeshType.FileMesh
Texture36.Parent = Part34
Texture36.Texture = "rbxassetid://703387192"
Texture36.Face = Enum.NormalId.Right
Texture36.Color3 = Color3.new(39.2157, 39.2157, 39.2157)
Folder37.Name = "Welds"
Folder37.Parent = Model3
Motor6D38.Name = "LeftHip"
Motor6D38.Parent = Folder37
Motor6D38.MaxVelocity = 0.10000000149011612
Motor6D38.C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
Motor6D38.C1 = CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
Motor6D38.Part0 = Part29
Motor6D38.Part1 = Part26
Motor6D38.part1 = Part26
Motor6D39.Name = "LeftShoulder"
Motor6D39.Parent = Folder37
Motor6D39.MaxVelocity = 0.10000000149011612
Motor6D39.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
Motor6D39.C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
Motor6D39.Part0 = Part29
Motor6D39.Part1 = Part25
Motor6D39.part1 = Part25
Motor6D40.Name = "Neck"
Motor6D40.Parent = Folder37
Motor6D40.MaxVelocity = 0.10000000149011612
Motor6D40.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
Motor6D40.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
Motor6D40.Part0 = Part29
Motor6D40.Part1 = Part18
Motor6D40.part1 = Part18
Motor6D41.Name = "RightHip"
Motor6D41.Parent = Folder37
Motor6D41.MaxVelocity = 0.10000000149011612
Motor6D41.C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
Motor6D41.C1 = CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
Motor6D41.Part0 = Part29
Motor6D41.Part1 = Part28
Motor6D41.part1 = Part28
Motor6D42.Name = "RightShoulder"
Motor6D42.Parent = Folder37
Motor6D42.MaxVelocity = 0.10000000149011612
Motor6D42.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
Motor6D42.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
Motor6D42.Part0 = Part29
Motor6D42.Part1 = Part27
Motor6D42.part1 = Part27
Motor6D43.Name = "RootJoint"
Motor6D43.Parent = Folder37
Motor6D43.MaxVelocity = 0.10000000149011612
Motor6D43.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
Motor6D43.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
Motor6D43.Part0 = Part24
Motor6D43.Part1 = Part29
Motor6D43.part1 = Part29
Weld44.Name = "Outer"
Weld44.Parent = Folder37
Weld44.C0 = CFrame.new(0.00183296204, -9.53674316e-07, 0.0096244812, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
Weld44.Part0 = Part18
Weld44.Part1 = Part22
Weld44.part1 = Part22
Weld45.Name = "Ultra Fabulous Hair"
Weld45.Parent = Folder37
Weld45.C0 = CFrame.new(0.168333054, 0.499998569, 2.86102295e-05, -1.0000006, 4.58167051e-08, 1.00350007e-07, -4.88071237e-08, 1.00000048, 5.58793545e-08, -7.42729753e-08, -5.58793545e-08, -1.00000072)
Weld45.Part0 = Part18
Weld45.Part1 = Part20
Weld45.part1 = Part20
Weld46.Name = "HNeonParts"
Weld46.Parent = Folder37
Weld46.C0 = CFrame.new(2.47955322e-05, -9.53674316e-07, 2.47955322e-05, 1.00000072, 5.67670391e-08, -1.69966015e-08, 5.68325191e-08, 1.0000006, -7.82311105e-08, -1.72295245e-08, -7.82311176e-08, 1.00000083)
Weld46.Part0 = Part18
Weld46.Part1 = Part31
Weld46.part1 = Part31
Weld47.Name = "GunAdditions"
Weld47.Parent = Folder37
Weld47.C0 = CFrame.new(-0.00300000003, 1.20000005, 0.519999981, -1, 0, -1.50995803e-07, 0, 1, 0, 1.50995803e-07, 0, -1)
Weld47.Part0 = Part11
Weld47.Part1 = Part16
Weld47.part1 = Part16
Weld48.Name = "Hole"
Weld48.Parent = Folder37
Weld48.C0 = CFrame.new(-0.00110816956, 1.53814411, -3.34217167, -9.3231634e-08, 2.67109463e-08, -1.00000143, 8.92260203e-08, 0.999999285, -2.6713689e-08, 1.00000072, 1.4883075e-07, 5.81876947e-09)
Weld48.Part0 = Part11
Weld48.Part1 = Part13
Weld48.part1 = Part13
Weld49.Name = "Hole2"
Weld49.Parent = Folder37
Weld49.C0 = CFrame.new(-0.00112915039, 1.53817606, -7.14214659, 3.39267672e-06, -4.01940906e-06, -1.00000143, -5.45404055e-06, 0.999999285, -4.07284369e-06, 1.00000072, 5.69211852e-06, 3.49170159e-06)
Weld49.Part0 = Part11
Weld49.Part1 = Part12
Weld49.part1 = Part12
Weld50.Name = "GunJoint"
Weld50.Parent = Folder37
Weld50.C0 = CFrame.new(2.57492065e-05, 3.33786011e-06, 2.00271606e-05, 1, -1.06854976e-07, 1.77915425e-07, 1.06855076e-07, 1, -5.66156757e-07, -1.77915368e-07, 5.66156814e-07, 1)
Weld50.Part0 = Part27
Weld50.Part1 = Part11
Weld50.part1 = Part11
Weld51.Name = "GNeonParts"
Weld51.Parent = Folder37
Weld51.C0 = CFrame.new(0, 1.46899998, -1.25999999, -1, 0, 1.50995803e-07, 0, 1, 0, -1.50995803e-07, 0, -1)
Weld51.Part0 = Part11
Weld51.Part1 = Part34
Weld51.part1 = Part34
Weld52.Name = "Base"
Weld52.Parent = Folder37
Weld52.C0 = CFrame.new(6.15119934e-05, 1.30516863, -2.10824013, 5.36990628e-05, 3.95186325e-05, -1.00000048, -0.707085609, 0.707127631, -1.00384732e-05, 0.707127869, 0.707085967, 6.59481593e-05)
Weld52.Part0 = Part11
Weld52.Part1 = Part14
Weld52.part1 = Part14
Part53.Name = "AttachmentPart"
Part53.Parent = mas
Part53.CFrame = CFrame.new(-54.4759216, 3, -59.3918457, 1, 0, 0, 0, 1, 0, 0, 0, 1)
Part53.Position = Vector3.new(-54.475921630859375, 3, -59.391845703125)
Part53.Color = Color3.new(1, 1, 1)
Part53.Size = Vector3.new(0.4000000059604645, 0.4000000059604645, 0.4000000059604645)
Part53.Anchored = true
Part53.BottomSurface = Enum.SurfaceType.Smooth
Part53.BrickColor = BrickColor.new("Institutional white")
Part53.CanCollide = false
Part53.Material = Enum.Material.Neon
Part53.TopSurface = Enum.SurfaceType.Smooth
Part53.brickColor = BrickColor.new("Institutional white")
Part53.Shape = Enum.PartType.Ball
Part54.Name = "TrailBlast"
Part54.Parent = mas
Part54.CFrame = CFrame.new(-54.4759216, 3, -59.3918457, 1, 0, 0, 0, 1, 0, 0, 0, 1)
Part54.Position = Vector3.new(-54.475921630859375, 3, -59.391845703125)
Part54.Color = Color3.new(1, 1, 1)
Part54.Size = Vector3.new(0.4000000059604645, 0.4000000059604645, 0.4000000059604645)
Part54.BottomSurface = Enum.SurfaceType.Smooth
Part54.BrickColor = BrickColor.new("Institutional white")
Part54.CanCollide = false
Part54.Material = Enum.Material.Neon
Part54.TopSurface = Enum.SurfaceType.Smooth
Part54.brickColor = BrickColor.new("Institutional white")
Part54.Shape = Enum.PartType.Ball
Trail55.Parent = Part54
Trail55.Attachment0 = nil
Trail55.Attachment1 = nil
Trail55.FaceCamera = true
Trail55.LightEmission = 1
Trail55.LightInfluence = 1
Trail55.Transparency = NumberSequence.new(0,1)
Trail55.Lifetime = 1
Trail55.WidthScale = NumberSequence.new(1,1,0)
for i,v in pairs(mas:GetChildren()) do
v.Parent = script
pcall(function() v:MakeJoints() end)
end
mas:Destroy()
for i,v in pairs(cors) do
spawn(function()
pcall(v)
end)
end
--Converted with ttyyuu12345's model to script plugin v4
function sandbox(var,func)
local env = getfenv(func)
local newenv = setmetatable({},{
__index = function(self,k)
if k=="script" then
return var
else
return env[k]
end
end,
})
setfenv(func,newenv)
return func
end
cors = {}
mas = Instance.new("Model",game:GetService("Lighting"))
Beam56 = Instance.new("Beam")
LocalScript57 = Instance.new("LocalScript")
SphereHandleAdornment58 = Instance.new("SphereHandleAdornment")
Model59 = Instance.new("Model")
Model60 = Instance.new("Model")
Model61 = Instance.new("Model")
Model62 = Instance.new("Model")
Shirt63 = Instance.new("Shirt")
ForceField64 = Instance.new("ForceField")
Humanoid65 = Instance.new("Humanoid")
Model66 = Instance.new("Model")
Part67 = Instance.new("Part")
Part68 = Instance.new("Part")
Part69 = Instance.new("Part")
Part70 = Instance.new("Part")
SpecialMesh71 = Instance.new("SpecialMesh")
Part72 = Instance.new("Part")
SpecialMesh73 = Instance.new("SpecialMesh")
Part74 = Instance.new("Part")
SpecialMesh75 = Instance.new("SpecialMesh")
Part76 = Instance.new("Part")
SpecialMesh77 = Instance.new("SpecialMesh")
Part78 = Instance.new("Part")
SpecialMesh79 = Instance.new("SpecialMesh")
Part80 = Instance.new("Part")
Part81 = Instance.new("Part")
Part82 = Instance.new("Part")
Part83 = Instance.new("Part")
Part84 = Instance.new("Part")
Part85 = Instance.new("Part")
Pants86 = Instance.new("Pants")
Part87 = Instance.new("Part")
SpecialMesh88 = Instance.new("SpecialMesh")
Texture89 = Instance.new("Texture")
Part90 = Instance.new("Part")
SpecialMesh91 = Instance.new("SpecialMesh")
Texture92 = Instance.new("Texture")
Folder93 = Instance.new("Folder")
Motor6D94 = Instance.new("Motor6D")
Motor6D95 = Instance.new("Motor6D")
Motor6D96 = Instance.new("Motor6D")
Motor6D97 = Instance.new("Motor6D")
Motor6D98 = Instance.new("Motor6D")
Motor6D99 = Instance.new("Motor6D")
Weld100 = Instance.new("Weld")
Weld101 = Instance.new("Weld")
Weld102 = Instance.new("Weld")
Weld103 = Instance.new("Weld")
Weld104 = Instance.new("Weld")
Weld105 = Instance.new("Weld")
Weld106 = Instance.new("Weld")
Weld107 = Instance.new("Weld")
Weld108 = Instance.new("Weld")
Part109 = Instance.new("Part")
Part110 = Instance.new("Part")
Trail111 = Instance.new("Trail")
Beam56.Name = "NeonBeam"
Beam56.Parent = mas
Beam56.FaceCamera = true
Beam56.LightEmission = 1
Beam56.LightInfluence = 1
Beam56.Segments = 5
Beam56.Transparency = NumberSequence.new(0,0)
Beam56.Width0 = 0.20000000298023224
Beam56.Width1 = 0.20000000298023224
LocalScript57.Name = "Replicate"
LocalScript57.Parent = mas
LocalScript57.Enabled = false
table.insert(cors,sandbox(LocalScript57,function()
local ID = script:GetAttribute("ID")
local EN = script:GetAttribute("EventName")
script.Disabled = true
function Randomstring(Len)
local String = ""
for i=1,Len or math.random(5,20) do
local Tbl = {
char(math.random(65,90)),
string.char(math.random(97,122)),
string.char(math.random(48,57))
}
String = String..Tbl[math.random(1,#Tbl)]
end
return String
end
local plr = game:GetService("Players").LocalPlayer
local mouse = plr:GetMouse()
local StoredMovement = CFrame.new(0,5,0)
local Keys = {w = false,a = false,s = false,d = false}
local Event = nil
local CameraSubject = nil
local CameraRotation = Vector2.new(0, 0)
local CameraZoom = 15
function FireServer(...)
if Event and Event ~= nil then
Event:FireServer(...)
end
end
function ClientConnect(Event)
Event.OnClientEvent:Connect(function(type,data)
if type == "SetCS" then
CameraSubject = data[1]
end
end)
end
for _,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteEvent") and v.Name == EN then
Event = v
ClientConnect(Event)
end
end
game.DescendantAdded:Connect(function(d)
if d:IsA("RemoteEvent") and d.Name == EN then
Event = d
ClientConnect(Event)
end
end)
if plr.UserId == ID then
local FirstClick = false
mouse.Button1Down:Connect(function()
FirstClick = true
if not FirstClick then
FireServer("Shoot",{mouse.Hit})
end
end)
mouse.KeyDown:Connect(function(k)
Keys[k] = true
if k == "q" then
FireServer("RefitChar",{})
elseif k == "e" then
FireServer("RefitOther",{})
if workspace.CurrentCamera then
workspace.CurrentCamera:remove()
task.wait()task.wait()
workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
end
elseif k == "r" then
StoredMovement = CFrame.new(0,5,0)
FireServer("SetMovement",{StoredMovement,true})
elseif k == "b" then
FireServer("Lego",{})
elseif k == "v" then
FireServer("Kaboom",{})
end
end)
mouse.KeyUp:Connect(function(k)
Keys[k] = false
end)
plr.Chatted:Connect(function(msg)
FireServer("ChatFunc",{msg})
end)
game:GetService("UserInputService").InputChanged:Connect(function(Input,Ignore)
if Input.UserInputType == Enum.UserInputType.MouseWheel then
if Ignore then return end
if Input.Position.Z > 0 then
if CameraZoom > 1 then
CameraZoom = CameraZoom*.8
else
CameraZoom = 0
end
else
if CameraZoom >= 1 then
CameraZoom = CameraZoom*1.25
else
CameraZoom = 1
end
end
end
end)
game:GetService("RunService").RenderStepped:Connect(function()
local OldCF = StoredMovement
if Keys.w then
StoredMovement = StoredMovement*CFrame.new(0,0,-1) end
if Keys.s then
StoredMovement = StoredMovement*CFrame.new(0,0,1) end
if Keys.a then
StoredMovement = StoredMovement*CFrame.new(-1,0,0) end
if Keys.d then
StoredMovement = StoredMovement*CFrame.new(1,0,0)
end
StoredMovement = CFrame.new(StoredMovement.Position,StoredMovement.Position+workspace.CurrentCamera.CFrame.LookVector)
local NewCFrame = CFrame.new(OldCF.p,StoredMovement.p)
if (StoredMovement.X ~= OldCF.X or StoredMovement.Z ~= OldCF.Z) then
FireServer("SetMovement",{NewCFrame,true})
else
FireServer("SetMovement",{StoredMovement,false})
end
FireServer("Update",{workspace.CurrentCamera.CFrame, workspace.CurrentCamera.CoordinateFrame, mouse.Hit, mouse.Target})
workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
plr.CameraMaxZoomDistance = math.huge
plr.CameraMinZoomDistance = 0
workspace.CurrentCamera.FieldOfView = 70
pcall(function() workspace.CurrentCamera:ClearAllChildren() end)
local MouseDelta = game:GetService("UserInputService"):GetMouseDelta()*(UserSettings():GetService("UserGameSettings").MouseSensitivity)
if CameraZoom == 0 then
game:GetService("UserInputService").MouseBehavior = Enum.MouseBehavior.LockCenter
CameraRotation = CameraRotation - Vector2.new((CameraRotation.Y > 90 or CameraRotation.Y < -90) and -MouseDelta.X or MouseDelta.X,MouseDelta.Y)
elseif game:GetService("UserInputService"):IsMouseButtonPressed(Enum.UserInputType.MouseButton2) then
game:GetService("UserInputService").MouseBehavior = Enum.MouseBehavior.LockCurrentPosition
CameraRotation = CameraRotation - Vector2.new((CameraRotation.Y > 90 or CameraRotation.Y < -90) and -MouseDelta.X or MouseDelta.X,MouseDelta.Y)
else
game:GetService("UserInputService").MouseBehavior = Enum.MouseBehavior.Default
end
CameraRotation = Vector2.new(CameraRotation.X > 180 and CameraRotation.X-360 or CameraRotation.X < -180 and CameraRotation.X+360 or CameraRotation.X,math.clamp(CameraRotation.Y,-81,81))
local NewAngles = CFrame.Angles(0,math.rad(CameraRotation.X),0)*CFrame.Angles(math.rad(CameraRotation.Y),0,0)
local CameraCFrame = NewAngles+CameraSubject.CFrame.Position+NewAngles*Vector3.new(0,0,CameraZoom)
workspace.CurrentCamera.CFrame = CameraCFrame
workspace.CurrentCamera.Focus = CameraCFrame*CFrame.new(0,0,-CameraZoom)
end)
end
local Player = game.Players.LocalPlayer
end))
LocalScript57.Disabled = true
SphereHandleAdornment58.Name = "Adornment"
SphereHandleAdornment58.Parent = LocalScript57
SphereHandleAdornment58.Color3 = Color3.new(0.0509804, 0.411765, 0.67451)
SphereHandleAdornment58.AlwaysOnTop = true
Model59.Name = "Character"
Model59.Parent = mas
Model59.PrimaryPart = Part80
Model60.Name = "J4x3aBGHEO6PW8PYFnv0B6XifwD29nu33wX01i57t9R55k"
Model60.Parent = Model59
Model61.Name = "Speaker"
Model61.Parent = Model60
Model62.Name = "Cannon"
Model62.Parent = Model61
Shirt63.Name = "SuitShirt"
Shirt63.Parent = Model62
Shirt63.ShirtTemplate = "rbxassetid://5222212137"
ForceField64.Name = "FF"
ForceField64.Parent = Model62
ForceField64.Visible = false
Humanoid65.Parent = Model62
Humanoid65.LeftLeg = Part82
Humanoid65.RightLeg = Part84
Humanoid65.Torso = Part80
Model66.Name = "Railgun"
Model66.Parent = Model62
Part67.Name = "Joint"
Part67.Parent = Model66
Part67.CFrame = CFrame.new(-52.9758949, 3.00000334, -59.3918266, 1, -1.06855097e-07, 1.7791568e-07, 1.06854941e-07, 0.999999881, -5.66156189e-07, -1.77915112e-07, 5.66157325e-07, 1)
Part67.Position = Vector3.new(-52.975894927978516, 3.0000033378601074, -59.39182662963867)
Part67.Transparency = 1
Part67.Size = Vector3.new(1.0039602518081665, 1.0039602518081665, 1.0039602518081665)
Part67.BottomSurface = Enum.SurfaceType.Smooth
Part67.Locked = true
Part67.TopSurface = Enum.SurfaceType.Smooth
Part68.Name = "Hole2"
Part68.Parent = Model66
Part68.CFrame = CFrame.new(-52.9770241, 4.53818321, -66.5339737, 3.57059321e-06, -4.12626332e-06, -1.00000143, -6.02019645e-06, 0.999999166, -4.17970023e-06, 1.00000072, 6.25827624e-06, 3.66961467e-06)
Part68.Orientation = Vector3.new(0, -90, 0)
Part68.Position = Vector3.new(-52.97702407836914, 4.538183212280273, -66.53397369384766)
Part68.Rotation = Vector3.new(0, -90, 0)
Part68.Transparency = 1
Part68.Size = Vector3.new(0.20079202950000763, 0.20079202950000763, 0.20079202950000763)
Part68.BottomSurface = Enum.SurfaceType.Smooth
Part68.Locked = true
Part68.TopSurface = Enum.SurfaceType.Smooth
Part69.Name = "Hole"
Part69.Parent = Model66
Part69.CFrame = CFrame.new(-52.977005, 4.53814888, -62.7339973, 8.46841672e-08, -8.01440478e-08, -1.00000143, -4.76930609e-07, 0.999999166, -1.3356879e-07, 1.00000072, 7.14987664e-07, 1.8373413e-07)
Part69.Orientation = Vector3.new(0, -90, 0)
Part69.Position = Vector3.new(-52.97700500488281, 4.538148880004883, -62.7339973449707)
Part69.Rotation = Vector3.new(0, -90, 0)
Part69.Transparency = 1
Part69.Size = Vector3.new(0.20079202950000763, 0.20079202950000763, 0.20079202950000763)
Part69.BottomSurface = Enum.SurfaceType.Smooth
Part69.Locked = true
Part69.TopSurface = Enum.SurfaceType.Smooth
Part70.Name = "Base"
Part70.Parent = Model66
Part70.CFrame = CFrame.new(-52.9758339, 4.30517292, -61.5000648, 5.39004286e-05, 3.9568873e-05, -1.00000048, -0.707085967, 0.707127154, -1.01453643e-05, 0.707127452, 0.707086384, 6.6126071e-05)
Part70.Orientation = Vector3.new(0.0010000000474974513, -89.99600219726562, -44.99800109863281)
Part70.Position = Vector3.new(-52.975833892822266, 4.305172920227051, -61.500064849853516)
Part70.Rotation = Vector3.new(44.99800109863281, -90, 0)
Part70.Color = Color3.new(0, 0, 0)
Part70.Size = Vector3.new(9.361000061035156, 8.616000175476074, 1.4739999771118164)
Part70.BottomSurface = Enum.SurfaceType.Smooth
Part70.BrickColor = BrickColor.new("Really black")
Part70.Locked = true
Part70.TopSurface = Enum.SurfaceType.Smooth
Part70.brickColor = BrickColor.new("Really black")
SpecialMesh71.Parent = Part70
SpecialMesh71.MeshId = "rbxassetid://6080721391"
SpecialMesh71.Scale = Vector3.new(2, 2, 2)
SpecialMesh71.MeshType = Enum.MeshType.FileMesh
Part72.Name = "GunAdditions"
Part72.Parent = Model66
Part72.CFrame = CFrame.new(-52.9788933, 4.20000315, -58.8718262, -1, -1.06855097e-07, -3.28911483e-07, -1.06855026e-07, 0.999999881, 5.66156189e-07, 3.28910915e-07, 5.66157325e-07, -1)
Part72.Orientation = Vector3.new(0, 180, 0)
Part72.Position = Vector3.new(-52.9788932800293, 4.200003147125244, -58.871826171875)
Part72.Rotation = Vector3.new(180, 0, 180)
Part72.Color = Color3.new(0, 0, 0)
Part72.Size = Vector3.new(4, 1, 2)
Part72.BottomSurface = Enum.SurfaceType.Smooth
Part72.BrickColor = BrickColor.new("Really black")
Part72.Locked = true
Part72.TopSurface = Enum.SurfaceType.Smooth
Part72.brickColor = BrickColor.new("Really black")
SpecialMesh73.Parent = Part72
SpecialMesh73.MeshId = "rbxassetid://18494357855"
SpecialMesh73.MeshType = Enum.MeshType.FileMesh
Part74.Name = "Head"
Part74.Parent = Model62
Part74.CFrame = CFrame.new(-54.4759216, 4.5, -59.3918457, 1, -1.23648948e-13, 2.55795385e-13, -1.23648948e-13, 1, 5.1159077e-13, 2.55795385e-13, 5.1159077e-13, 1)
Part74.Position = Vector3.new(-54.475921630859375, 4.5, -59.391845703125)
Part74.Transparency = 1
Part74.Size = Vector3.new(2, 1, 1)
Part74.BottomSurface = Enum.SurfaceType.Smooth
Part74.Locked = true
Part74.TopSurface = Enum.SurfaceType.Smooth
SpecialMesh75.Parent = Part74
SpecialMesh75.Scale = Vector3.new(1.25, 1.25, 1.25)
Part76.Name = "Ultra Fabulous Hair"
Part76.Parent = Part74
Part76.CFrame = CFrame.new(-54.3075867, 4.99999857, -59.3918152, -1.0000006, 4.58165808e-08, 1.00349752e-07, -4.88069993e-08, 1.00000048, 5.58788429e-08, -7.42732311e-08, -5.58788429e-08, -1.00000072)
Part76.Orientation = Vector3.new(0, 180, 0)
Part76.Position = Vector3.new(-54.307586669921875, 4.999998569488525, -59.391815185546875)
Part76.Rotation = Vector3.new(180, 0, 180)
Part76.Color = Color3.new(0, 0, 0)
Part76.Size = Vector3.new(4, 1, 2)
Part76.BottomSurface = Enum.SurfaceType.Smooth
Part76.BrickColor = BrickColor.new("Really black")
Part76.Locked = true
Part76.TopSurface = Enum.SurfaceType.Smooth
Part76.brickColor = BrickColor.new("Really black")
SpecialMesh77.Parent = Part76
SpecialMesh77.MeshId = "rbxassetid://5589314244"