Revolution mesh modification cannot revolve all elements. It happens if 1 node of a quad element touches the axis. Triangles seem to be OK.
I provided a 2D mesh:
Axisymmetric_quad_dom_rev_bug_.zip
How to reproduce is to apply Revolution as shown below:
Step1_revolve_around_z:
Step_2_check_rotated_face_mesh

Revolution mesh modification cannot revolve all elements. It happens if 1 node of a quad element touches the axis. Triangles seem to be OK.
I provided a 2D mesh:
Axisymmetric_quad_dom_rev_bug_.zip
How to reproduce is to apply Revolution as shown below:
Step1_revolve_around_z:
Step_2_check_rotated_face_mesh