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README.md

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[`C++ OpenGL 3D Game Tutorial Series`](https://www.youtube.com/playlist?list=PLv8DnRaQOs5-TyYnF56YghOxQBNr1VVmF) is a YouTube Tutorial Series,</br>
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whose purpose is to help all those who want to take their first steps in the game development from scratch.</br>
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In this series you'll learn how to create an OpenGL 3D Game Demo, starting from the creation of a Window by using Win32 API</br>
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In this series you'll learn how to create an OpenGL 3D Game Demo, starting from the creation of a Window by using Win32, Cocoa and X11 APIs (respectively Windows, macOS and Linux)</br>
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to the making of all the necessary sub-systems in order to achieve a complete 3D Game, like</br>
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- OpenGL 3D Graphics Engine</br>
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- - Vertex Array Object (VAO)</br>
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- - Shaders</br>
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- - Uniform Buffer Object (UBO)</br>
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- - ...
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- Entity System
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- Input System
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- etc.
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- ...
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---
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For any **questions**, **doubts** or **clarifications** about the `C++ OpenGL 3D Game Tutorial Series`, you can join
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For any **questions**, **doubts** or **clarifications** about the `OpenGL 3D Game Tutorial Series`, you can join
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the [discord server](https://discord.gg/RymBzwKPyZ), where you can meet other users or developers like you.<br/>
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Before to ask any question, check the [FAQs](https://github.com/PardCode/OpenGL-3D-Game-Tutorial-Series/wiki/Frequently-Asked-Questions).
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The answers you are searching for could be already there.<br/>

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