Crash (SIGSEGV / Native Memory Error) when loading existing world on Android 15 (Moto G84)
Device Information:
- Device: Motorola Moto G84 5G
- OS: Android 15
- Launcher Version: 1.5.13 (LeviLaunchroid)
- Minecraft Version: 1.26.33.1
Description:
I am experiencing a native crash (SIGSEGV signal 11) whenever I try to load an existing world imported/copied from official Minecraft Bedrock.
Steps to Reproduce:
- Create/save a world in official Minecraft Bedrock (v1.26.33.1).
- Copy the world folder into LeviLauncher's minecraftWorlds directory.
- Launch LeviLauncher and attempt to open the transferred world.
- The game crashes during the loading screen before entering the world.
Additional Notes:
- Creating and playing a new world directly inside LeviLauncher works fine without any crash.
- Removing resource packs/behavior packs from the imported world before transfer does not resolve the issue.
- The xCrash tombstone log indicates a memory allocation fault (SIGSEGV) during native code execution on Android 15.
Crash (SIGSEGV / Native Memory Error) when loading existing world on Android 15 (Moto G84)
Device Information:
Description:
I am experiencing a native crash (SIGSEGV signal 11) whenever I try to load an existing world imported/copied from official Minecraft Bedrock.
Steps to Reproduce:
Additional Notes: