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Crash (SIGSEGV / Native Memory Error) when loading existing world on Android 15 (Moto G84) #342

Description

@SoaresJP77

Crash (SIGSEGV / Native Memory Error) when loading existing world on Android 15 (Moto G84)

Device Information:

  • Device: Motorola Moto G84 5G
  • OS: Android 15
  • Launcher Version: 1.5.13 (LeviLaunchroid)
  • Minecraft Version: 1.26.33.1

Description:
I am experiencing a native crash (SIGSEGV signal 11) whenever I try to load an existing world imported/copied from official Minecraft Bedrock.

Steps to Reproduce:

  1. Create/save a world in official Minecraft Bedrock (v1.26.33.1).
  2. Copy the world folder into LeviLauncher's minecraftWorlds directory.
  3. Launch LeviLauncher and attempt to open the transferred world.
  4. The game crashes during the loading screen before entering the world.

Additional Notes:

  • Creating and playing a new world directly inside LeviLauncher works fine without any crash.
  • Removing resource packs/behavior packs from the imported world before transfer does not resolve the issue.
  • The xCrash tombstone log indicates a memory allocation fault (SIGSEGV) during native code execution on Android 15.

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