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85 lines (71 loc) · 2.1 KB
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const cells = document.querySelectorAll('.cell');
const statusMessage = document.getElementById('statusMessage');
const restartButton = document.getElementById('restartButton');
let isCircleTurn;
let board = Array(9).fill('');
const winningCombinations = [
[0, 1, 2],
[3, 4, 5],
[6, 7, 8],
[0, 3, 6],
[1, 4, 7],
[2, 5, 8],
[0, 4, 8],
[2, 4, 6]
];
function startGame() {
isCircleTurn = false;
board = Array(9).fill('');
cells.forEach(cell => {
cell.textContent = '';
cell.classList.remove('x', 'circle');
cell.removeEventListener('click', handleClick);
cell.addEventListener('click', handleClick, { once: true });
});
setStatusMessage();
}
function setStatusMessage() {
statusMessage.textContent = `${isCircleTurn ? "O's" : "X's"} Turn`;
}
function handleClick(e) {
const cell = e.target;
const currentClass = isCircleTurn ? 'circle' : 'x';
const cellIndex = Array.from(cells).indexOf(cell);
placeMark(cell, currentClass);
board[cellIndex] = currentClass;
if (checkWin(currentClass)) {
endGame(false);
} else if (isDraw()) {
endGame(true);
} else {
swapTurns();
setStatusMessage();
}
}
function placeMark(cell, currentClass) {
cell.textContent = isCircleTurn ? 'O' : 'X';
cell.classList.add(currentClass);
}
function swapTurns() {
isCircleTurn = !isCircleTurn;
}
function checkWin(currentClass) {
return winningCombinations.some(combination => {
return combination.every(index => {
return board[index] === currentClass;
});
});
}
function isDraw() {
return board.every(cell => cell === 'x' || cell === 'circle');
}
function endGame(draw) {
if (draw) {
statusMessage.textContent = "It's a Draw!";
} else {
statusMessage.textContent = `${isCircleTurn ? "O" : "X"} Wins!`;
}
cells.forEach(cell => cell.removeEventListener('click', handleClick));
}
restartButton.addEventListener('click', startGame);
startGame();