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Moved scene_sync include, outside the DEBUG_ENABLED guard.
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core/scene_synchronizer_debugger.cpp

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@@ -9,11 +9,12 @@
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#include "core/os/os.h"
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#include "../data_buffer.h"
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#include "../scene_synchronizer.h"
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#include "net_utilities.h"
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#endif
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#include "../scene_synchronizer.h"
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SceneSynchronizerDebugger *SceneSynchronizerDebugger::the_singleton = nullptr;
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SceneSynchronizerDebugger *SceneSynchronizerDebugger::singleton() {

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