11#include " net_utilities.h"
22
3+ #include " core/ensure.h"
34#include " core/object_data.h"
4- #include " modules/network_synchronizer/net_utilities.h"
5- #include " modules/network_synchronizer/networked_controller.h"
6- #include " modules/network_synchronizer/scene_synchronizer_debugger.h"
7- #include " networked_controller.h"
5+ #include " peer_networked_controller.h"
86#include " scene_synchronizer.h"
97#include " scene_synchronizer_debugger.h"
108#include < limits>
@@ -19,7 +17,7 @@ int NS::PeerData::get_latency() const {
1917}
2018
2119void NS::PeerData::make_controller (NS::SceneSynchronizerBase &p_scene_sync, int p_peer) {
22- controller = std::make_unique<NS::NetworkedControllerBase >();
20+ controller = std::make_unique<NS::PeerNetworkedController >();
2321 controller->setup_synchronizer (p_scene_sync, p_peer);
2422}
2523
@@ -322,15 +320,15 @@ void NS::SyncGroup::notify_controller_changed(NS::ObjectData *p_object_data, int
322320
323321void NS::SyncGroup::notify_simulating_peers_about_listener_status (int p_peer_listener, bool p_simulating) {
324322 for (int peer : simulating_peers) {
325- NetworkedControllerBase *controller = scene_sync->get_controller_for_peer (peer);
323+ PeerNetworkedController *controller = scene_sync->get_controller_for_peer (peer);
326324 if (controller) {
327325 controller->server_set_peer_simulating_this_controller (p_peer_listener, p_simulating);
328326 }
329327 }
330328}
331329
332330void NS::SyncGroup::update_listeners_to_simulating_peer (int p_simulating_peer, bool p_simulating) {
333- NetworkedControllerBase *controller = scene_sync->get_controller_for_peer (p_simulating_peer);
331+ PeerNetworkedController *controller = scene_sync->get_controller_for_peer (p_simulating_peer);
334332 if (controller) {
335333 for (int peer : listening_peers) {
336334 controller->server_set_peer_simulating_this_controller (peer, p_simulating);
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