|
| 1 | +name: Publish NuGet |
| 2 | + |
| 3 | +on: |
| 4 | + push: |
| 5 | + tags: |
| 6 | + - '*' |
| 7 | + |
| 8 | +jobs: |
| 9 | + build: |
| 10 | + runs-on: ubuntu-latest |
| 11 | + |
| 12 | + steps: |
| 13 | + - uses: actions/checkout@v2 |
| 14 | + - name: Setup .NET Core |
| 15 | + uses: actions/setup-dotnet@v1 |
| 16 | + with: |
| 17 | + dotnet-version: 8.0.x |
| 18 | + |
| 19 | + - name: Install dotnet tool |
| 20 | + run: dotnet tool install -g dotnetCampus.TagToVersion |
| 21 | + |
| 22 | + - name: Set tag to version |
| 23 | + run: dotnet TagToVersion -t ${{ github.ref }} -f Directory.Build.props |
| 24 | + |
| 25 | + - name: Install dependencies |
| 26 | + run: dotnet restore |
| 27 | + |
| 28 | + - name: Build |
| 29 | + run: dotnet build --configuration Release --no-restore |
| 30 | + |
| 31 | + - name: Publish GameFrameX.SuperSocket.Client |
| 32 | + uses: alianblank/publish-nuget@v1.0.2 |
| 33 | + with: |
| 34 | + PROJECT_FILE_PATH: src/GameFrameX.SuperSocket.Client/GameFrameX.SuperSocket.Client.csproj |
| 35 | + VERSION_FILE_PATH: Directory.Build.props |
| 36 | + NUGET_KEY: ${{ secrets.NUGET_API_KEY }} |
| 37 | + |
| 38 | + - name: Publish GameFrameX.SuperSocket.Client.Proxy |
| 39 | + uses: alianblank/publish-nuget@v1.0.2 |
| 40 | + with: |
| 41 | + PROJECT_FILE_PATH: src/GameFrameX.SuperSocket.Client.Proxy/GameFrameX.SuperSocket.Client.Proxy.csproj |
| 42 | + VERSION_FILE_PATH: Directory.Build.props |
| 43 | + NUGET_KEY: ${{ secrets.NUGET_API_KEY }} |
| 44 | + |
| 45 | + - name: Publish GameFrameX.SuperSocket.ClientEngine |
| 46 | + uses: alianblank/publish-nuget@v1.0.2 |
| 47 | + with: |
| 48 | + PROJECT_FILE_PATH: src/GameFrameX.SuperSocket.ClientEngine/GameFrameX.SuperSocket.ClientEngine.csproj |
| 49 | + VERSION_FILE_PATH: Directory.Build.props |
| 50 | + NUGET_KEY: ${{ secrets.NUGET_API_KEY }} |
| 51 | + |
| 52 | + - name: Publish GameFrameX.SuperSocket.Command |
| 53 | + uses: alianblank/publish-nuget@v1.0.2 |
| 54 | + with: |
| 55 | + PROJECT_FILE_PATH: src/GameFrameX.SuperSocket.Command/GameFrameX.SuperSocket.Command.csproj |
| 56 | + VERSION_FILE_PATH: Directory.Build.props |
| 57 | + NUGET_KEY: ${{ secrets.NUGET_API_KEY }} |
| 58 | + |
| 59 | + - name: Publish GameFrameX.SuperSocket.Connection |
| 60 | + uses: alianblank/publish-nuget@v1.0.2 |
| 61 | + with: |
| 62 | + PROJECT_FILE_PATH: src/GameFrameX.SuperSocket.Connection/GameFrameX.SuperSocket.Connection.csproj |
| 63 | + VERSION_FILE_PATH: Directory.Build.props |
| 64 | + NUGET_KEY: ${{ secrets.NUGET_API_KEY }} |
| 65 | + |
| 66 | + - name: Publish GameFrameX.SuperSocket.Http |
| 67 | + uses: alianblank/publish-nuget@v1.0.2 |
| 68 | + with: |
| 69 | + PROJECT_FILE_PATH: src/GameFrameX.SuperSocket.Http/GameFrameX.SuperSocket.Http.csproj |
| 70 | + VERSION_FILE_PATH: Directory.Build.props |
| 71 | + NUGET_KEY: ${{ secrets.NUGET_API_KEY }} |
| 72 | + |
| 73 | + - name: Publish GameFrameX.SuperSocket.Kestrel |
| 74 | + uses: alianblank/publish-nuget@v1.0.2 |
| 75 | + with: |
| 76 | + PROJECT_FILE_PATH: src/GameFrameX.SuperSocket.Kestrel/GameFrameX.SuperSocket.Kestrel.csproj |
| 77 | + VERSION_FILE_PATH: Directory.Build.props |
| 78 | + NUGET_KEY: ${{ secrets.NUGET_API_KEY }} |
| 79 | + |
| 80 | + - name: Publish GameFrameX.SuperSocket.Primitives |
| 81 | + uses: alianblank/publish-nuget@v1.0.2 |
| 82 | + with: |
| 83 | + PROJECT_FILE_PATH: src/GameFrameX.SuperSocket.Primitives/GameFrameX.SuperSocket.Primitives.csproj |
| 84 | + VERSION_FILE_PATH: Directory.Build.props |
| 85 | + NUGET_KEY: ${{ secrets.NUGET_API_KEY }} |
| 86 | + |
| 87 | + - name: Publish GameFrameX.SuperSocket.ProtoBase |
| 88 | + uses: alianblank/publish-nuget@v1.0.2 |
| 89 | + with: |
| 90 | + PROJECT_FILE_PATH: src/GameFrameX.SuperSocket.ProtoBase/GameFrameX.SuperSocket.ProtoBase.csproj |
| 91 | + VERSION_FILE_PATH: Directory.Build.props |
| 92 | + NUGET_KEY: ${{ secrets.NUGET_API_KEY }} |
| 93 | + |
| 94 | + - name: Publish GameFrameX.SuperSocket.Server |
| 95 | + uses: alianblank/publish-nuget@v1.0.2 |
| 96 | + with: |
| 97 | + PROJECT_FILE_PATH: src/GameFrameX.SuperSocket.Server/GameFrameX.SuperSocket.Server.csproj |
| 98 | + VERSION_FILE_PATH: Directory.Build.props |
| 99 | + NUGET_KEY: ${{ secrets.NUGET_API_KEY }} |
| 100 | + |
| 101 | + - name: Publish GameFrameX.SuperSocket.Server.Abstractions |
| 102 | + uses: alianblank/publish-nuget@v1.0.2 |
| 103 | + with: |
| 104 | + PROJECT_FILE_PATH: src/GameFrameX.SuperSocket.Server.Abstractions/GameFrameX.SuperSocket.Server.Abstractions.csproj |
| 105 | + VERSION_FILE_PATH: Directory.Build.props |
| 106 | + NUGET_KEY: ${{ secrets.NUGET_API_KEY }} |
| 107 | + |
| 108 | + - name: Publish GameFrameX.SuperSocket.Udp |
| 109 | + uses: alianblank/publish-nuget@v1.0.2 |
| 110 | + with: |
| 111 | + PROJECT_FILE_PATH: src/GameFrameX.SuperSocket.Udp/GameFrameX.SuperSocket.Udp.csproj |
| 112 | + VERSION_FILE_PATH: Directory.Build.props |
| 113 | + NUGET_KEY: ${{ secrets.NUGET_API_KEY }} |
| 114 | + |
| 115 | + - name: Publish GameFrameX.SuperSocket.WebSocket |
| 116 | + uses: alianblank/publish-nuget@v1.0.2 |
| 117 | + with: |
| 118 | + PROJECT_FILE_PATH: src/GameFrameX.SuperSocket.WebSocket/GameFrameX.SuperSocket.WebSocket.csproj |
| 119 | + VERSION_FILE_PATH: Directory.Build.props |
| 120 | + NUGET_KEY: ${{ secrets.NUGET_API_KEY }} |
| 121 | + |
| 122 | + - name: Publish GameFrameX.SuperSocket.WebSocket.Server |
| 123 | + uses: alianblank/publish-nuget@v1.0.2 |
| 124 | + with: |
| 125 | + PROJECT_FILE_PATH: src/GameFrameX.SuperSocket.WebSocket.Server/GameFrameX.SuperSocket.WebSocket.Server.csproj |
| 126 | + VERSION_FILE_PATH: Directory.Build.props |
| 127 | + NUGET_KEY: ${{ secrets.NUGET_API_KEY }} |
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