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[修改]1. 修改组件注册的异常信息没有正确打印的问题
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GameFrameX.Core/Components/ComponentRegister.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -203,7 +203,7 @@ internal static async Task ActiveComponents(IActor actor, Func<Type, bool> predi
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}
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catch (Exception e)
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{
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LogHelper.Info(e);
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LogHelper.Fatal(e);
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// throw;
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}
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}

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