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[更新]1. 更新SuperSocket
1 parent 242a668 commit 38ad790

6 files changed

Lines changed: 124 additions & 127 deletions

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GameFrameX.Client/GameFrameX.Client.csproj

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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="GameFrameX.SuperSocket.ClientEngine" Version="1.0.3" />
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<PackageReference Include="GameFrameX.SuperSocket.ClientEngine" Version="1.1.0" />
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</ItemGroup>
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</Project>
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<PackageReference Include="GameFrameX.SuperSocket.ClientEngine" Version="1.0.3" />
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<ItemGroup>
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<Folder Include="Logic\" />
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</ItemGroup>
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<!--如需磁盘上生成文件打开以下注释-->
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<Target Name="CleanSourceGeneratedFiles" AfterTargets="Clean">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<ApplicationIcon />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<OutputPath>..\bin\app_debug\hotfix</OutputPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<OutputPath>..\bin\app\hotfix</OutputPath>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\GameFrameX.Apps\GameFrameX.Apps.csproj" />
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<ProjectReference Include="..\GameFrameX.Config\GameFrameX.Config.csproj" />
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<ProjectReference Include="..\GameFrameX.GameAnalytics\GameFrameX.GameAnalytics.csproj" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="GameFrameX.SuperSocket.ClientEngine" Version="1.1.0" />
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<ItemGroup>
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<Folder Include="Logic\" />
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<!--如需磁盘上生成文件打开以下注释-->
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<!--<PropertyGroup>
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<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
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<CompilerGeneratedFilesOutputPath>$(BaseIntermediateOutputPath)\GeneratedFiles</CompilerGeneratedFilesOutputPath>
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<Target Name="CleanSourceGeneratedFiles" AfterTargets="Clean">
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<RemoveDir Directories="$(BaseIntermediateOutputPath)\GeneratedFiles" />
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</Project>
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<PackageReference Include="GameFrameX.SuperSocket.ClientEngine" Version="1.0.3" />
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<PackageReference Include="GameFrameX.SuperSocket.ClientEngine" Version="1.1.0" />
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GameFrameX.NetWork.Abstractions/GameFrameX.NetWork.Abstractions.csproj

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</None>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="GameFrameX.SuperSocket.Server.Abstractions" Version="1.0.3" />
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<PackageReference Include="GameFrameX.SuperSocket.Server.Abstractions" Version="1.1.0" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\GameFrameX.Utility\GameFrameX.Utility.csproj" />

GameFrameX.NetWork/GameFrameX.NetWork.csproj

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</None>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="GameFrameX.SuperSocket.Server.Abstractions" Version="1.0.3" />
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<PackageReference Include="GameFrameX.SuperSocket.WebSocket.Server" Version="1.0.3" />
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<PackageReference Include="GameFrameX.SuperSocket.WebSocket.Server" Version="1.1.0" />
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</Project>

GameFrameX.StartUp/GameFrameX.StartUp.csproj

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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="GameFrameX.SuperSocket.ClientEngine" Version="1.0.3" />
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<PackageReference Include="GameFrameX.SuperSocket.Server" Version="1.0.3" />
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<PackageReference Include="GameFrameX.SuperSocket.Server.Abstractions" Version="1.0.3" />
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<PackageReference Include="GameFrameX.SuperSocket.Server" Version="1.1.0" />
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<PackageReference Include="CommandLineParser" Version="2.9.1" />
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<ItemGroup>

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