-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathproject.godot
More file actions
47 lines (30 loc) · 2 KB
/
project.godot
File metadata and controls
47 lines (30 loc) · 2 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[animation]
compatibility/default_parent_skeleton_in_mesh_instance_3d=true
[application]
config/name="Godot"
run/main_scene="uid://cg2gy3wpkudjy"
config/features=PackedStringArray("4.6", "C#", "Mobile")
config/icon="res://icon.svg"
[autoload]
DsInspector="*uid://8bedrhl5kt4g"
[display]
window/size/viewport_width=1366
window/size/viewport_height=768
[dotnet]
project/assembly_name="Godot"
[editor_plugins]
enabled=PackedStringArray("res://addons/com.gameframex.godot.config/plugin.cfg", "res://addons/com.gameframex.godot.download/plugin.cfg", "res://addons/com.gameframex.godot.entity/plugin.cfg", "res://addons/com.gameframex.godot.entry/plugin.cfg", "res://addons/com.gameframex.godot.event/plugin.cfg", "res://addons/com.gameframex.godot.fairygui.godot/plugin.cfg", "res://addons/com.gameframex.godot.fsm/plugin.cfg", "res://addons/com.gameframex.godot.getchannel/plugin.cfg", "res://addons/com.gameframex.godot.globalconfig/plugin.cfg", "res://addons/com.gameframex.godot.google.protobuf/plugin.cfg", "res://addons/com.gameframex.godot.localization/plugin.cfg", "res://addons/com.gameframex.godot.network/plugin.cfg", "res://addons/com.gameframex.godot.procedure/plugin.cfg", "res://addons/com.gameframex.godot.setting/plugin.cfg", "res://addons/com.gameframex.godot.timer/plugin.cfg", "res://addons/com.gameframex.godot.ui.gdgui/plugin.cfg", "res://addons/com.gameframex.godot.ui/plugin.cfg", "res://addons/com.gameframex.godot.web.protobuff/plugin.cfg", "res://addons/com.gameframex.godot.web/plugin.cfg", "res://addons/com.gameframex.godot/plugin.cfg", "res://addons/ds_inspector/plugin.cfg")
[gameframex]
startup/app_version="1.0.0"
editor/asset_builder/window_width=1872
editor/asset_builder/window_height=1202
[rendering]
renderer/rendering_method="mobile"