Skip to content

fix: 在JSON反序列化错误日志中添加错误信息描述 #64

fix: 在JSON反序列化错误日志中添加错误信息描述

fix: 在JSON反序列化错误日志中添加错误信息描述 #64

Triggered via push February 4, 2026 08:19
Status Success
Total duration 55s
Artifacts
Fit to window
Zoom out
Zoom in

Annotations

10 warnings
build: GameFrameX.Foundation.Orm.Attribute/SoftDeleteAttribute.cs#L112
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build: GameFrameX.Foundation.Orm.Attribute/SoftDeleteAttribute.cs#L112
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build: GameFrameX.Foundation.Orm.Attribute/SoftDeleteAttribute.cs#L99
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build: GameFrameX.Foundation.Orm.Attribute/SoftDeleteAttribute.cs#L63
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build: GameFrameX.Foundation.Orm.Attribute/SoftDeleteAttribute.cs#L57
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build: GameFrameX.Foundation.Orm.Attribute/ReadOnlyTableAttribute.cs#L75
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build: GameFrameX.Foundation.Orm.Attribute/PartitionTableAttribute.cs#L90
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build: GameFrameX.Foundation.Orm.Attribute/CacheTableAttribute.cs#L63
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build: GameFrameX.Foundation.Orm.Attribute/AuditTableAttribute.cs#L69
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build: GameFrameX.Foundation.Encryption/RsaHelper.cs#L157
The variable 'ex' is declared but never used