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128 lines (111 loc) · 2.1 KB
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Copy pathblock.cpp
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128 lines (111 loc) · 2.1 KB
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#include<memory>
#include<vector>
#include "block.h"
Block & CBlockPool::Alloc()
{
this->LockWrite();
this->blocks.push_back({ 0,0,0,-1,0,0,0, {-1,-1,-1,-1,-1,-1,-1,-1} });
auto it = this->blocks.end();
it--;
this->UnlockWrite();
return (*it._Ptr);
}
Block & CBlockPool::Alloc(Block & block)
{
this->LockWrite();
this->blocks.push_back(block);
auto it = this->blocks.end();
it--;
this->UnlockWrite();
return (*it._Ptr);
}
void CBlockPool::LockRead()
{
this->lock.lock_shared();
}
void CBlockPool::UnlockRead()
{
this->lock.unlock_shared();
}
void CBlockPool::LockWrite()
{
this->lock.lock();
}
void CBlockPool::UnlockWrite()
{
this->lock.unlock();
}
//void CBlockPool::Unlock()
//{
// this->lock.unlock();
//}
std::shared_ptr<CBlockPool> CBlockPool::Create()
{
return std::shared_ptr<CBlockPool>(new CBlockPool);
}
//void BlockTree::_dfs(Block & root, blockcallback callback)
//{
// callback(root);
// for (int i = 0; i < 8; i++) {
// if (root.children[i] >= 0) {
// _dfs(this->pool->blocks[root.children[i]], callback);
// }
// }
//}
//
//BlockTree::BlockTree(CBlockPool & pool, Block & root)
//{
// this->pool = &pool;
// this->root = &root;
//}
//
//
//
//
//
//void BlockTree::DFS(blockcallback)
//{
//}
bool Block::IsContain(Block* another)
{
//int inc = 1 << (this->level-1);
int mask = -1 << (this->level);
int mx = another->x & mask;
int my = another->y & mask;
int mz = another->z & mask;
return mx == this->x && my == this->y && mz == this->z;
//return (
// another->x & mask == this->x &&
// another->y & mask == this->y &&
// another->z & mask == this->z
// );
//
}
int Block::GetChildIndex(Block * another)
{
int mask = 1 << (this->level - 1);
int i = 0;
if (another->x & mask) {
i |= 1;
}
if (another->y & mask) {
i |= 2;
}
if (another->z & mask) {
i |= 4;
}
return i;
}
//void * VoxelModel::GetVertexBufferPointer()
//{
// return nullptr;
//}
//
//int VoxelModel::GetPrimitiveCount()
//{
// return 0;
//}
//
//VoxelModel::VoxelModel()
//{
//}